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Server As Different Project

Discussion in 'Multiplayer' started by NikoBusiness, Oct 27, 2014.

  1. NikoBusiness

    NikoBusiness

    Joined:
    May 6, 2013
    Posts:
    289
    Hey Guys I Have A Game Server as Different Unity Project running on unity 2d and the client is 3d and i am using photon cloud as main server but,i want to create a server with(unity3d builting networking) that will receive data and save it to the database also authenticating and etc so im confused.does the server need to have networkview?lets say that i want to store after client exit Transform.position,rotation to the database
    (lets leave the database connection etc code) how is the server side script is gonna look like and how is the client side look like? please a little example for me to understand
     
  2. NikoBusiness

    NikoBusiness

    Joined:
    May 6, 2013
    Posts:
    289