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Selection gallery tutorial

Discussion in 'Community Learning & Teaching' started by paskal007r, Sep 13, 2016.

  1. paskal007r

    paskal007r

    Joined:
    Sep 6, 2013
    Posts:
    68
    Hi everyone,
    It's my first post in this section, but it has been a while since I started publishing Unity tutorials on my blog... and I'd like some feedback from the professionals now ;)

    Here's my last post:
    http://brightreasongames.com/scroll-to-select-image-gallery/
    It's a 5-part guide on how to implement a selection in an image gallery with snapping, inertia, zooming and sorting effects.

    I've also made a few other things.
    Here's a tutorial on how to map x-box controller input in webgl
    http://brightreasongames.com/xbox-controller-unity3d-webgl-input-mapping/

    Here one on how to catch swipe input on touch screens
    http://brightreasongames.com/catching-swipes/

    Here one on e-mail validation in c#
    http://brightreasongames.com/validate-email-in-unity3d/

    Here one on how to use www class with JSON for web services
    http://brightreasongames.com/webservices-unity3d-post-json/

    So, what do you guys think? Am I doing anything right?
     
    theANMATOR2b likes this.