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SDK language

Discussion in 'General Discussion' started by Narcotic904, Mar 30, 2015.

  1. Narcotic904

    Narcotic904

    Joined:
    Jun 11, 2013
    Posts:
    14
    I am setting up an SDK for my finished game so players can modify the game to their liking without releasing the actual source of my project. What language do you think would be best to implement it in? I was thinking maybe JINT , LUA , or PAWN. Anyone know any better ideas for this?