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Santa's Sleeping - Christmas Breakout game [Release]! Free TODAY only!

Discussion in 'Made With Unity' started by carking1996, Dec 15, 2014.

  1. carking1996

    carking1996

    Joined:
    Jun 15, 2010
    Posts:
    2,609


    After months of developing this game, it's finally released on the app store for iOS! The game is a fun and dodging-paced game to steal all of Santa's presents!

    https://itunes.apple.com/app/id946300072

    Free for today and today only! Go pick it up!

    Listen up soldier. Your mission is to invade Santa's Workshop and steal carefully selected presents.

    You must avoid the advanced surveillance system in order to complete your mission successfully.

    Imagine breaking out of prison, except in reverse. This is the type of challenge you face.
    Avoid search lights and surveillance cameras as you plan your route into the workshop.
    Stealth and silence is key. Make too much noise or get caught by the surveillance system and your mission is a failure.

    Do you have what it takes?

    Features
    - Advanced, high quality 3D graphics
    - Intuitive FPS control system and touch controls
    - Platforming aspects
    - Gamecenter Leaderboard
    - Santa's Workshop is modeled with incredible detail
    - Particle and Snow effects









     
  2. carking1996

    carking1996

    Joined:
    Jun 15, 2010
    Posts:
    2,609
    Just wanted to bump this up.
     
  3. carking1996

    carking1996

    Joined:
    Jun 15, 2010
    Posts:
    2,609
    Bumping again. Would like some feedback. :)
     
  4. gjf

    gjf

    Joined:
    Feb 8, 2012
    Posts:
    53
    here you go. take with a grain of salt...

    it's quite polished - pleasing look and the music isn't too grating at the start ;)

    i couldn't press the ? or pause icons on the title screen (on iPhone, suspect on iPad too) - if they're inactive, gray them out or don't show

    initial ui is confusing - font too small on the info panel on an iPhone

    touching the screen enabled the virtual thumbstick - nothing wrong with that, but the camera movement behind the info panel is quite distracting

    i found myself obscuring the screen whilst moving around (on iPhone); it's OK on iPad.

    if you fall off the map, there's nothing stopping the game/resetting the position.

    some not so pleasant collision issues in the house - under the table.

    some ui issues if the player presses pause at the end of the game - overlapping menus
     
    Last edited: Dec 24, 2014