Rush Team [ FPS now in multiplayer ]

Discussion in 'Works In Progress' started by roka, May 20, 2012.

  1. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    no problem my friend
  2. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    I agree completely. This needs to be done.
  3. Dark5tar1

    Dark5tar1

    New Member

    Joined:
    Jun 28, 2012
    Messages:
    14
    Anyone wanna play?
  4. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    News

    - 14/07/2012
    Update:

    Add the LSR sniper weapon.
    Add the M40A3A1 sniper weapon.
    Add the G36C weapon rifle.

    Add one options called "Show medic / ammo icon around the camera".
    Add one options in game for open the Options menu without clicking on escape , now just type /o in the chat and press enter.

    We have change the weapon shader for a better render and realism.
    We have change the light process on the character for a better render and realism.
    We have change the lightmap on the map underground.

    Have fun , roka
  5. bruno liao

    bruno liao

    New Member

    Joined:
    Feb 23, 2010
    Messages:
    5
    hi roka!

    where are you buy the characeter,weapons as such low polys?

    i browse some website such as www.3drt.com,but i want see more low poly models.

    thank you!

    Bruno Liao
  6. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Google , The Game Creator ;)
  7. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    Yeah, they're great and all, but they're models come in DirectX format, which Unity can't import.
  8. PrimeDerektive

    PrimeDerektive

    Member

    Joined:
    Dec 13, 2009
    Messages:
    2,959
    I'm sure lots of packages can do it, but I use Ultimate Unwrap to open .X models and export them as animated .FBX's. TGC will suddenly become a great resource for you :) Also, their T's and C's allow you to use the models in other engines, which I thought was pleasantly surprising.
  9. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    Really? I've gotta take a look then.
  10. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Yep , you can do it like you want at a small price
  11. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Update

    -We have fixed the bug “invalid password”, when one player has one password with special character.
    -Now the Free For All limit is setup to 50 kills.
    -We have fixed the respawn bug when the match is finish (allow you to kill after the match).
    -We have fixed the reload bug on the M40A3A1 sniper (double reload).
    -We have add one message when the game is finish.
    -We have change the damage range and power of the grenade (too much over powered before).
    -We have fixed some bugs in game.

    -We have add one new map "Chapelle" by Agent Churva.

    -We have optimized the code on the lobby.

    -We have add one options "Mouse Zoom Sensitivity" , each time that you zoom , you will get this sensitivity.

    Have fun , roka
  12. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Game Updated to 2.0 Version

    Important thing for all players who can’t connect to the game.

    - If when you try to connect to our game you get the message “Connecting…” , please try with an other webbrowser.

    Update:

    - We have make again a big work to reduce the lagg in game by working on the game code and make a new management of the game content.
    - We have fixed the bug when one game is finish and when one new player join it (the room was bugued until all players leave it).
    - Normaly we have fixed the bug when you die and never respawn and when you die and always see your weapon (not sure at 100 % , need to check).

    - The network as been revised and modified , now when i update the game all players who are currently playing the game for exemple on the version 1.0 will be separate to the players who have updated the game to 1.1. (good for me when i add new game content)

    - We have change the login panel.
    - We have change the lobby panel.

    - We have setup a new room list:
    - Free for all : now you can choice max 8/12/16 players - Team Death Match : now you can choice 4vs4 / 6vs6 / 8vs8

    - Now in the inventory panel you can see your soldier.
  13. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Game Updated to 2.0.3 Version the 1 september 2012

    - The bullet hole when you use the melee has been removed.

    - We have fixed the display bug when sometime you see one players who use the P90 and have the ak47 in his hand.

    - We have fixed the chat length message in game.

    - We have fixed the camera height , so now the players behind some boxe for exemple can’t see you when you can’t see him.

    - The Katana has been add.

    - The M16 has been add.

    Have Fun , Roka !


  14. JamesArndt

    JamesArndt

    Member

    Joined:
    Dec 1, 2009
    Messages:
    1,531
    Dude awesome! Played Team Deathmatch last night and it was a blast. Only issue I saw was some intermittent lag.
  15. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    yeah , i ckeck all my script and try to get some trick to improve the performance in game but without profiler is not easy ^^
  16. hellraizerhhh

    hellraizerhhh

    New Member

    Joined:
    May 26, 2010
    Messages:
    620
    Looks really fun, really channels the old school counterstrike days.
  17. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    - 12/09/2012 Game Updated to 2.0.5 Version

    - We have add the mouse scroll for change your weapon in game.

    - We have fixed the keyboard settings when the player change his keyboard button in uppercase.

    - Some change has been done to the character model for a better render and for the next update.

    - Now you get more HP when you refill medic.

    - The refill ammo time as been decrease.

    - We have change the LightMap on City Zone and Chapelle.

    - We have change some settings on all weapons for a better balance.

    - One new map has been add "Urban War".

    - One big work has been done on the coding part for a better performances.

    Rush Team Website
  18. Majmuncic

    Majmuncic

    New Member

    Joined:
    Sep 27, 2012
    Messages:
    2
    It would be better if you have the full version (better optimization and graphics).
    Anyway you are very talented and gameplay is just awesome.


    Keep up the good work, don't abandom the game like many developers do.
  19. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    You need to post a standalone version. On Mac the game is too glitchy to play.
  20. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    I hate MAC ^^
  21. OrlandoTH

    OrlandoTH

    New Member

    Joined:
    Sep 28, 2012
    Messages:
    4
    Nice preview :D
  22. Fishman92

    Fishman92

    Member

    Joined:
    Feb 9, 2010
    Messages:
    2,511
    That's not a good attitude to take.
  23. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    You did NOT just say that. Oh, man...
  24. PhobicGunner

    PhobicGunner

    Member

    Joined:
    Jun 28, 2011
    Messages:
    1,332
    Well, to be honest I do to.
    However.
    If you guys want to get anywhere as a recognized game studio, you have to maintain a professional image. Telling your customers that you aren't going to try fixing any mac bugs because "you hate macs" completely destroys that image, and you'll start to lose credibility.
    If you can afford it, you could purchase a Mac (just one is all you need, they're pretty much all the same unlike PCs) and use that as your test machine. If all you're doing is testing your game, it really isn't that different from Windows, just figure out where Safari is (or possibly download Firefox), install Unity, and load up the game. If you can't afford a Mac, well we understand, you're a startup and cash can be a bit tight. Saying your budget doesn't allow for a Mac is much better than just throwing out that you hate them and refuse to support them.

    Anyway, my two cents.
  25. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    I'm joking about MAC and you guy are so serious? lol
    Ho come back to our world , it's a joke nothing else ....

    So for replay correctly at that , MAC is not the priority of my game because like only me work on it , i have a lot of thing to do before checking what happen to mac user. And if i have write "I hate MAC" , it's just because only on mac some players get some little problem but can play.

    Have Fun !
  26. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    Well, the proper way to fix bugs is to find them first. Besides, the Unity player on my Mac couldn't properly play your game before. I can try again, but I doubt that the issue has been resolved. I'll give it a shot anyway though.

    Mac constitute a fairly large percentage of Unity users at this point, and most of your players are likely to be Unity users. Soooo not supporting Macs might not be a good choice if you want to increase players, which I'm sure you do.

    So just make a quick build. I don't see why it wouldn't work.
  27. PhobicGunner

    PhobicGunner

    Member

    Joined:
    Jun 28, 2011
    Messages:
    1,332
    Hey, I PM'd you over Kongregate (but perhaps you don't check that). Sorry if this seems like a shameless plug, but I was wondering if you wanted to try out a voice chat system I'm working on? It's currently pending review for both Unity Asset Store and GamePrefabs.com, and would love to be able to drop a link to Rush Team in the product description ;)
  28. jujunosuke

    jujunosuke

    Member

    Joined:
    Apr 30, 2011
    Messages:
    169
    Wow, thats an impressive FPS!
    One of the best i saw on Unity.

    With better graphics, and some new interesting gameplay ideas this game can become fantastic.
  29. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Thank you but i don't want add a voice chat to my game but thank again
  30. PhobicGunner

    PhobicGunner

    Member

    Joined:
    Jun 28, 2011
    Messages:
    1,332
    :C
    ^ Sad face
    That's OK, I understand.
  31. TheRealFuzz

    TheRealFuzz

    Member

    Joined:
    Jul 17, 2012
    Messages:
    274
    Just signed up and played for a bit. Was pretty fun and there was 1 server going.

    I think you should add the voice chat!
  32. DLGScript

    DLGScript

    New Member

    Joined:
    Jul 15, 2012
    Messages:
    207
    there is somewhere that i could play this game?
  33. TheRealFuzz

    TheRealFuzz

    Member

    Joined:
    Jul 17, 2012
    Messages:
    274
  34. Mihai93

    Mihai93

    Member

    Joined:
    Jul 14, 2012
    Messages:
    213
    Roka i sended you a PM
  35. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    That was announced in the main thread.
  36. PhobicGunner

    PhobicGunner

    Member

    Joined:
    Jun 28, 2011
    Messages:
    1,332
    Dude, I saw the zombies thread... that should TOTALLY be a game mode. Seriously. Consider it. It would be seriously frickin' fun to do that in multiplayer XD
  37. JamesArndt

    JamesArndt

    Member

    Joined:
    Dec 1, 2009
    Messages:
    1,531
    @Roka - I've played this many times over the last month or so and I have to say you've captured something good with this. I keep coming back and playing again and again and it's always a fun experience. There are things yet to be polished but you've got what you need for a good game already going. I would love to build an environment for this game. :)

    As a side note: Capture the flag mode or the ole Counterstrike bomb defusing match type!
  38. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Thank you man , i'm happy that you play it , i have done one update 2 days ago and a lot of new player come now.
    Yeah many thing need to be polished i know ^^.
    At the moment i look for clean the lobby and some other thing. After that i will take a look at TFM and bomb mode ;) promise
  39. Gaming Zone FR

    Gaming Zone FR

    Member

    Joined:
    Jul 11, 2012
    Messages:
    43
    and the Zombie mode :p
  40. tapanui

    tapanui

    Member

    Joined:
    Nov 9, 2012
    Messages:
    182
    how would you go by hackers in your game as i have herd of some i even saw one last week and i could tell it was not lag as he did no die and was kicking people off the game
  41. OpTicKiLL

    OpTicKiLL

    New Member

    Joined:
    Dec 27, 2012
    Messages:
    1
    Hey Roka , I love Rush Team. First of all , I love the gameplay , the graphics and the guns , etc. Secondly , I noticed some players had red in their name and later when I investigated I found out they were "Admin Players". I think this is pretty cool so I was hoping that you could make me one? I really , really want the admin sniper!!! Thanks , Mysterious.
  42. tapanui

    tapanui

    Member

    Joined:
    Nov 9, 2012
    Messages:
    182
    if you have been playing the game it says he is not looking for testers or admins
  43. SevenBits

    SevenBits

    New Member

    Joined:
    Dec 26, 2011
    Messages:
    1,956
    Well, since someone else has bumped this thread... yes, I agree. That would be awesome.
  44. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    This will be done normaly in one totaly new game.
    At the moment we work on one new website , kills/deaths/level/room creation and clan informations for one big update in january.
  45. landon91235

    landon91235

    Member

    Joined:
    Nov 8, 2011
    Messages:
    965
    Wow, today i got on again and you have 500 online with over 80 servers! Nice work roca, its getting adictive
  46. roka

    roka

    Member

    Joined:
    Sep 12, 2010
    Messages:
    115
    Well i update my topic to encourage you to work with photon.

    Small or big project, you can do whatever you want. You just need to understand photon.

    I have never work on the game industry and i'm not a real programmer but i have make one game where you can see 1500 players online at the hot moment of the day and currently 300 000 registred players.

    I have started rush team from zero the 15 march 2012 and i work on it only on my free time.

    Sometime you can get discouraged because it's a lot of work , so make a little break and come back after a few days and you will have the power to work on your project.

    I have selected some video for you , have fun and i hope see here some other project made with photon by a pro or hobbyist like me.

    Small trailer made by one friend

    [video=dailymotion;xzl3ys]http://www.dailymotion.com/video/xzl3ys_team-tage2#.UYU2dMpl6jj

    Game play :



    Login menu , lobby ....



    I know , i know , my english suck but it's the life :)
  47. Victor Ree

    Victor Ree

    Member

    Joined:
    Jun 7, 2013
    Messages:
    6
    Do you want to sell it, I want buy it.
  48. RushTeam-GM-Seco

    RushTeam-GM-Seco

    New Member

    Joined:
    Jul 23, 2013
    Messages:
    1
    Hey Roka, Thank you for introducing this game to me. very nice game!


    I'm doing publicity about the game, turkey forums.;)
    Last edited: Jul 24, 2013
  49. johnson07

    johnson07

    Member

    Joined:
    Oct 10, 2013
    Messages:
    11
    what hapennet why the game..?