Hello, I am developing a music game , and would like to get a look similar of Rock Band 3 for notes and trail of notes . I tested some Shaders and Materials, but no success . Any tips ?
I worked on RB3, actually. There's nothing special about the shaders used in most of the game; just simple materials easily achieved in Unity. You can likely get the same effects using the LineRenderer's in Unity, or by generating the geometry yourself if they prove insufficient.
Wow, amazing! Congrats! I'm a big fan of Rock Band 3. I actually have every game. I achieve the effect using emissive shaders combined with Bloom and HDR . I'm trying to port it to mobile now .