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Rigid body problem

Discussion in 'PSM' started by daidokoro, Feb 21, 2015.

  1. daidokoro

    daidokoro

    Joined:
    Nov 13, 2013
    Posts:
    51
    Hi
    I'm trying to port my mac/pc game to Vita and i have optimized everything so the game can run smoothly in term of fps.
    You can see a dirty preview there on Youtube
    My only issue now is the fact that every time i'm using enemies with rigid body and some AI attached to it (breadcrumb ai from the asset store), the fps is dropping massively and my player is flickering and even run downward...
    Any any why this is happening as it is fine on my mac & pc builds...I have no error message or so.
    Do i need to implement a spawn system for my enemies to only apply then when the player is close to a trigger?
    Thanks