Hi all, I'm trying to replace a text from a word 2010 file (.docx) and i've some issues when running the game, I'm using DOCX managed library, could be found here. Here is the code: Code (CSharp): using UnityEngine; using System.Collections; using Novacode; using System.IO; public class doc : MonoBehaviour { void Start() { stringReplace (Application.persistentDataPath + "/OSMLAB Cervical.docx", "NICKNAME", "myname"); } void stringReplace(string file, string textToReplace, string text) { DocX document = DocX.Load (file); document.ReplaceText (textToReplace, text); document.Save (); document.Dispose (); } } the problem is when play start, it throws this exception: I've tried in Visual C# with exact code and it works perfect. it seems that is an assembly problem, how can i solve this? Thanks in Advance.