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[RELEASED]The ISGravity, a Flight Shooter Toolkit [With New Starting Guide]

Discussion in 'Assets and Asset Store' started by QI, Feb 7, 2014.

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Do you think $45 is good for ISGravity

Poll closed Feb 18, 2014.
  1. $45 is very good.

    0 vote(s)
    0.0%
  2. $45 is OK.

    100.0%
  3. $45 is little expensive.

    0 vote(s)
    0.0%
  4. $45 is so expensive,I can't stand it!

    0 vote(s)
    0.0%
  5. I don't have any ideas

    0 vote(s)
    0.0%
  1. QI

    QI

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    $IconBig.png

    *********************************************************************
    Follow this thread now to get one FREE OPPORTUNITY for using
    ISGravity EACH WEEK !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    *********************************************************************
    ISGravity is a very easy to use and powerful tool to create a arcade style flight shoot game.It's include fully editor system that you can make your amazing game without any programming skills. We write code very clearly and make it flexible and modularity,so you can easy to add any function you like.

    With the powerful and friendly ISGravity editor menu,you can make a flight shoot game just by simple drag and drop action. All your need is drag your model and FX object into ISGravity system then edit attribute (Like HP and damage), making your game just like playing game call "Creating Games"!!!


    And we already include an amazing demo,you can play on web player.

    Current version(1.2.1)
    Add a powerful picker system, this picture show you more about picker system:

    included four control methods : Keyboard,Acceleration,Touch Follow,Touch Move.
    Keyboard control is a base control method use W,A,S,D.
    Acceleration control is a base design for mobile devices, rotate you devices to move your plane.
    Touch Follow control is design for mobile devices,the plane will follow your finger when you touch on screen.This is the most popular control method.
    Touch Move control is design for mobile devices,it's like Touch Follow but your plane will not follow your finger,it will move by your finger.
    Touch Follow and Touch Move control is also available on editor and web player ,you can use your mouse instead of finger.

    Demo also include a simple support for NGUI,and we already give a full script interface for your custom UI.

    Watch a video to overview ISGravity


    Features:
    Coding clearly use C#,flexible and modularity.
    Very easy to use editor,powerful create tool.
    Full script interfaces,easy to add/remove/change functions.
    Easy to add custom model,effect,sound just by few drag and drop action.
    Support custom UI.
    Fully optimized for mobile device .
    Support all popular platform : PC,Mac,Linux,Android and IOS,WebPlayer.
    Full support document included.
    Full E-mail real-time technical support(English only).

    Feature for 1.2 Update:
    Now you can choose 3 type of ShootObjects : Straight,
    Laser,Rocket
    Now the weapon can launch AI Ship,is design for make like shoot UAV !
    Now you have new type to choose for AI Ship : MoveToPlayer
    This type of AI will move to player and explode when close enough to player.
    Now you can edit ShootObjects in weapon editor window.
    You can test all features on WebPlayer demo
    Now support for async spawn.
    Fixed few bugs in editor scripts.
    Further deep optimize scripts.

    1.3 :

    $1.3Update.png


    Thanks for you read,if you interesting in ISGravity ,check it out now !

    For more information and support,please e-mail me or reply this thread.

    Thank you !
     
    Last edited: Nov 29, 2014
  2. Big Round Flat Cake

    Big Round Flat Cake

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    Hi,
    It's sound great.
    Great job man! Also with good price. It's really good useful.
    Thanks you man >>>
     
  3. QI

    QI

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    Thanks you so much.!!
     
  4. Joe59840

    Joe59840

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    It is amazing!Good job! :)
     
  5. QI

    QI

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    Thank you so much man,
     
  6. Joe59840

    Joe59840

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    Hi,But I have a trouble when creating an AI ship.When I click New button,is ask me save scene.I click cancel and then nothing happen.Is I do something wrong?
     
  7. QI

    QI

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    It will go another scene to create new AI Ship, you must click Don't Save or Save. If you click Cancel,Unity you will stay at current scene and not create anymore.
     
  8. QI

    QI

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    Now we have provide a video overview.
    Thanks for everybody's support !
     
  9. QI

    QI

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    Now the 1.2 update is reviewing.
    It may available int 1~2 days.

    It have to many features,you can view in main post.

    Thanks for support and hope you enjoy it!
     
  10. johnny12345

    johnny12345

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    its not always about the asset its about the support and you have both thanks very much
     
  11. QI

    QI

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    Thanks you so much !!!
     
  12. QI

    QI

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    We are very sorry about the 1.2 version is still in reviewing.But I guess it's will available soon.

    Feature for 1.2 Update:
    Now you can choose 3 type of ShootObjects : Straight,
    Laser,Rocket
    Now the weapon can launch AI Ship,is design for make like shoot UAV !
    Now you have new type to choose for AI Ship : MoveToPlayer
    This type of AI will move to player and explode when close enough to player.
    Now you can edit ShootObjects in weapon editor window.
    You can test all features on WebPlayer demo
    Now support for async spawn.
    Fixed few bugs in editor scripts.
    Further deep optimize scripts.
     
  13. QI

    QI

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    Oct 27, 2012
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    And also,1.2.5 is in development.It;s offer a full system to generate the ground.It means you can easy to make a earth style game use ISGravity.And we will offer an new example in 1.2.5 about WWII.This example is showing ground generater .

    We are working hard an hope ISGravity is really helpful to you.
    Thanks you very much.
     
  14. QI

    QI

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    We have submitted a free version of ISGravity for preview. Also free version can be use for business,but so many function isn't available in free version.For this time,free version is reviewing .
     
  15. QI

    QI

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    Hi,I am really excite to tell you now the 1.2 is available for download on the Asset Store.
    Check it out now!!
     
  16. Big Round Flat Cake

    Big Round Flat Cake

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    I wanna tell you I that the 1.2 update is so great!
    It's a big update,I really love the UAV system,it make my game more funny.Thanks the developer very much for this great plugin.
    And is true that we need a ground generater,I 'm waiting for next update to have ground generater.
    And the last thing i want to tell you was the ISGravity same lot of my time.!!!!
     
  17. QI

    QI

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    Thanks you very much for reply.
    I'm so glad to hear that ISGravity is help you a lot.
    We are working hard to design the ground generater,
    Thanks you very much.
     
  18. QI

    QI

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    Hi,now we offer a poll for price.
    Please take you 10 second to answer the question

    Thanks you very much.
     
  19. kalamona

    kalamona

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    Man, these spaceships and effects look great! Did you all made that yourself?
     
  20. QI

    QI

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    Yes,of course !
     
    Last edited: Feb 16, 2014
  21. QI

    QI

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    Hi,
    Now 1.2.1 is online.
    Feature : A new demo included.
     
  22. QI

    QI

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    And I forget it !!

    A FREE VERSION HAVE BEEN PROVIDED
     
  23. John-Sandrey

    John-Sandrey

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    What are the chances that you could make a zip file for with all the necessities so paid NGUI users can use NGUI? The free version is nice but I have the paid version.
     
  24. QI

    QI

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    Sorry about we couldn't included the .zip.
    Because it's may some complied errors happened when using .zip.

    But use paid version is easy.
    Be sure that is no NGUI in your project currently, and import ISGravity. Then remove NGUI in The ISGravity folder. And import your paid version.

    If still have any question, just reply it.

    Thanks you.
     
  25. John-Sandrey

    John-Sandrey

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    Last edited: Feb 21, 2014
  26. QI

    QI

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    I really don't know. Everything looks great in editor,and any else platform. But only the WebPlayer not works normal.
    First time I guessed is some problem when instantiation the GameObject.But I wrong.
    So I guess maybe is because of the load mechanism.
    I'm trying to let game load another scene first and then load the demo scene.

    And I have look your web demo. Looks you are using the NGUI 3.0
    You may needs to re-set all message.
    If you have trouble when re-set it,please e-mail me,I will help you to do that!

    Really sorry about the GUI system make you feel burden.
     
    Last edited: Feb 21, 2014
  27. QI

    QI

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    And there you asked,I will offer a guide for change to NGUI pro version in ISGravity package.
    Sorry about I forget this.
     
  28. John-Sandrey

    John-Sandrey

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    Np got it working, just had to do a little tweaking.
     
  29. QI

    QI

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  30. John-Sandrey

    John-Sandrey

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    Thanks but if you think about it the next update you put out, can you make an extra scene just for ngui 3.0. He updates ngui a lot.
     
  31. QI

    QI

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    Sorry for long time to reply.
    I'm thinking about any idea that make one thing support both NGUI 2.x and 3.x
     
  32. QI

    QI

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    1.2.2 version has been released.
    Feature :
    Include a new document for change to NGUI Pro 3.x
     
  33. QI

    QI

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    The free version has been update to 1.0f4.

    Feature:
    Fixed a bug about the user interface.
    Fixed a bug on SpawnControler.

    Now is in review.

    Have a nice day and enjoy it !
     
  34. QI

    QI

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    ISGravity Pro 1.2.8 is online,
    Features:
    Powerful picker system, you now you can use picker system to do many thing,for more information please see the demo or the main thread.
     
  35. QI

    QI

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    Hi,
    So exciting to tell you that ISGravity is on sale now.
    You can get it only $15 this time.
    Don't miss this chance,you will never see this again!!!
    Check out now!!,
    You will enjoy it!
     
  36. thedreamer

    thedreamer

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    is this useful for 2D Game?
     
  37. QI

    QI

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    Yes,
    Because of ISGravity is fixed high for all GameObject,you can simply add your 2D sprite.
    But we only test for Unity3d natives 2d system,I'm not sure it could work with some 3rd part package like 2d Toolkit.
    Regard
     
  38. QI

    QI

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    You can download our Android game that made with ISGravity here
    In this demo,you will see the powerful Ground Generate and many new feature which will bring in next update.
    We are working for Website demo and the package.
    You version will available for download soon.
    Best Regard
     
  39. thedreamer

    thedreamer

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    WOW.. Great..

    I already bought this kit.. this is amazing..

    are you working ship battle game?

    when are you going to release? I want to know more information
     
    Last edited: Apr 1, 2014
  40. QI

    QI

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    Thanks you and I'm glad to hear you like ISGravity.
    Yes,we are currently working on the ISBattleShip,but I guess it still needs has lot of thing to do,may spend a long time to work.
    ISBattleShip is a RTS style ship battle game,if everything goes well,it may release on July this year.
    And please give five stars to ISGravity if you enjoy it. :D
    Thanks you
     
  41. thedreamer

    thedreamer

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    I just gave 5 star to you.. Three people in front of me was five star .. I like RTS style battle game.. I must buy ISbattleShip (this is so great)

    And there is one thing I ask of I look forward to another RTS style battle game which is takes place in the land
     
  42. QI

    QI

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    Oh yes,ISBattleShip is a RTS game kit which is full design for ship battle,you could be war commander or a captain of a ship,
    control each turret on your ship and more if you're a captain and design your epic war if you're a commander.

    I love RTS game on land,too. Like SC2, its few sames between "land" and "sea",so we will release a RTS game kit on land after we done the ISBattleShip.
     
  43. thedreamer

    thedreamer

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    I just have played new ISGravity version with my google nexus 7 .. WOW.. I was surprised
    I became aware of that you are great man
    I look forward to your activity
     
  44. QI

    QI

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    Thanks you, HaHa!!
    :D :D
     
  45. QI

    QI

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    $1.3Update.png

    Hi everybody !

    Now the 1.3 update is available ,
    With Ground Generater and many more new features,
    Check it out now !
     
    Last edited: Apr 17, 2014
  46. QI

    QI

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    Try our new online demo now !
    Notice : Some art assets isn't included.
     
  47. b4c5p4c3

    b4c5p4c3

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    Hi

    Can you please make a tutorial video??? Im trying to follow the docs but is very hard for me to understand the workflow reading the documentation.

    Also the support site is down.

    Best Regards
     
  48. QI

    QI

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    Hi,
    You can watch a quickly video overview here.
    But of course is not a tutorial, we will make a tutorial video, but you know, this will takes a few days.
    So please e-mail us to get answer about your questions.

    And the support pages in maintenance, so it not available this time, sorry for this.
    Please e-mail us !

    Best Regards
     
    Last edited: May 12, 2014
  49. RandAlThor

    RandAlThor

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    Do you have updates for this have planed with new features?

    Edit:
    Also just bought your asset but can not find the ground generator or a ground generator demo and its documentation.
     
    Last edited: May 12, 2014
  50. QI

    QI

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    Hi,
    Ground Generator scripts is in the The ISGravity>Scripts folder. Give your ground object a Ground component and configure the bound well. Then add a ground generator in your scene, Click Tools>ISGravity>Framework>Ground Generater. Then there will be a ground generater in your scene.
    Now drag and drop your grounds just created into ground generater, and set the high and speed. Then Rock !!

    Let me know if you still have questions