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[RELEASED] - Screen Space Area Lights (SSAL)

Discussion in 'Assets and Asset Store' started by MPanknin, Mar 25, 2013.

  1. topofsteel

    topofsteel

    Joined:
    Dec 2, 2011
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    999
    Is this an update to the original asset, or a different product?
     
  2. Don-Gray

    Don-Gray

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    Mar 18, 2009
    Posts:
    2,278
    Different
     
  3. topofsteel

    topofsteel

    Joined:
    Dec 2, 2011
    Posts:
    999
    That sucks! Is the previous version even compatibly with Unity5? Is there an upgrade path or discount from the other package?
     
  4. Don-Gray

    Don-Gray

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    Mar 18, 2009
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    2,278
    Not that I am aware.
     
  5. dahuilang

    dahuilang

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    Jun 5, 2014
    Posts:
    32
    hi , when we can download version 2.3.3, i can't find how to download new version
     
  6. P4p3Rc1iP

    P4p3Rc1iP

    Joined:
    Feb 17, 2015
    Posts:
    13
    Hi, I'm getting a bunch of errors in the editor on loading any of the demo-scenes. On runtime it's fine.

    Errors:

    InvalidOperationException: The following game object is invoking the DontDestroyOnLoad method: redLights Manager. Notice that DontDestroyOnLoad can only be used in play mode and, as such, cannot be part of an editor script.
    AreaLightManager.get_Instance () (at Assets/redLights/Scripts/AreaLight/AreaLightManager.cs:101)
    AreaLight.Start () (at Assets/redLights/Scripts/AreaLight/AreaLight.cs:94)
    AreaLightRect.Start () (at Assets/redLights/Scripts/AreaLight/AreaLightRect.cs:22)

    NullReferenceException: Object reference not set to an instance of an object
    AreaLight.Update () (at Assets/redLights/Scripts/AreaLight/AreaLight.cs:124)

    NullReferenceException: Object reference not set to an instance of an object
    AreaLight.LateUpdate () (at Assets/redLights/Scripts/AreaLight/AreaLight.cs:134)