Hi guys, I am working on a project where i need to perform interactive slicing on mesh at realtime. Here is the link of the effect which i am really looking for. I tried to do this with depth-mask shader but its not getting desired output. Any help on the same will be great. Thanks and Regards, Siddhesh.Meher
you'll probably have to implement voxels to get an effect that works on models as detailed as in the video. is it important for users to see cross-sections of the insides of things or is it just like a destructible environment type of thing for fun gameplay?
There are two options I'm aware of to achieve that effect: voxels, and boolean geometry. I don't think there is an appropriate voxel solution readily available on the store, but there are a number of boolean geometry assets there that might fit your needs.