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[Solved] Question about using mock environment IAP on Windows Store and testing purchases

Discussion in 'Unity IAP' started by skullthug, Jan 19, 2016.

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  1. skullthug

    skullthug

    Joined:
    Oct 16, 2011
    Posts:
    202
    Hi there, I've just got a pretty simple question.

    When testing on a Windows (8.1) Phone with the mock environment enabled, I get some strange variables passed to the test screen.
    Namely "From Unibill demo full license", the $123.500000 price, and the "Fake title -" appended onto the stringID of my IAP I'm invoking.

    Are these just a bi-product of the test environment of Unity IAP, and will be replaced with the correct information when mock environment is disabled and the product launched? I'm assuming so because I haven't been able to find where this odd info would be coming from otherwise. I figured it was better to be safe than sorry and ask.





    It's been awhile since I've messed with Windows Store IAP testing, and it was with a different IAP package, so I can't remember if this is normal or not
     
  2. rizzin

    rizzin

    Joined:
    Feb 1, 2013
    Posts:
    25
    Can confirm, I have "Fake title -" assigned in front of my inapp purchases too!
     
  3. skullthug

    skullthug

    Joined:
    Oct 16, 2011
    Posts:
    202
    So, confirmed, the "Fake title" and odd info is nothing to worry about then?
     
  4. Banderous

    Banderous

    Joined:
    Dec 25, 2011
    Posts:
    669
    It won't be present if you beta test your app. It's added by Unity IAP when it generates fake data for local testing.
     
    rizzin and skullthug like this.
  5. skullthug

    skullthug

    Joined:
    Oct 16, 2011
    Posts:
    202
    Great, thanks!
     
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