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Problem with distance

Discussion in 'Shaders' started by Ceffa93, Oct 1, 2014.

  1. Ceffa93

    Ceffa93

    Joined:
    Dec 2, 2013
    Posts:
    46
    Hi everyone, i don't think this is a shaderlab problem, but i don'y know where to ask it...and maybe it really is a shader problem, i don't know^^

    Look at the image i uploaded:
    As you can see, there is a precise point in depth, where the rendering of this long cube starts behave in a strange way...this is horrible to see, and i'm sure there is a way to solve this...any idea?
     

    Attached Files:

  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,620
  3. Ceffa93

    Ceffa93

    Joined:
    Dec 2, 2013
    Posts:
    46
    Thanks, exactly what i was lookin for!