Got it - thanks. That's what I was doing wrong. Are you able to confirm if my other post regarding the iAd messages looks right? I'm worried about that one because there's no real way of knowing if it's definitely working until you see those ads. Once you've submitted the game to the App Store and enabled iAd on it, it actually comes up with a status that says something like "serving test ads". I still don't see any ads (test ads) in the debug build on my device though, and I'm not too sure if I'm supposed to?