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Poor quality on google card board on Iphone 6 Plus

Discussion in 'AR/VR (XR) Discussion' started by uglyapp, Aug 29, 2016.

  1. uglyapp

    uglyapp

    Joined:
    Aug 29, 2016
    Posts:
    14
    Hi guys,

    first venture into unity using an animation I created in Iclone.

    When view on Iphone 6Plus in google cardboard the images look awful. There seems to be lots of 'flickering' where the logo is and all the edges seem jagged.

    So I presumed it was something to do with maybe my materials etc so I added a free mobile asset of a plane. I get the same results.

    I replicated the animation of the toolboxes 4 times and there was no lag while turning around and all 4 toolboxes animating.

    I also downloaded a couple of other googlecard board apps and although not as bad as mine there was still this 'flickering' along the edges.
    Is this just a limitation of Google Cardboard. ?

    Any Unity experts out there that can shed some light on this ?

    Cheers

    Steve Warby
     

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  2. JVaughan

    JVaughan

    Joined:
    Feb 6, 2013
    Posts:
    23
    Generally speaking you need to run some manner of antialiasing in order to smooth your rendered images out. You should check your render settings and make sure you aren't trying to use deferred rendering. If you are using forward rendering you should be able to add FXAA to your camera which should smooth out your visuals. Give that a shot.