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poor performance on Nexus 6 [Unity 5]

Discussion in 'Android' started by NatthapolVanasrivilai, Mar 5, 2015.

  1. NatthapolVanasrivilai

    NatthapolVanasrivilai

    Joined:
    Sep 3, 2014
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    I'm testing out "very simple" Unity 5 Project on my Nexus 6, and getting very poor performance on it.

    This simple project consist of
    - 2 x Cubes

    basically a cube is pulled by gravity onto a platform(cube).

    very basic thus poor performance! I'm not getting anywhere over 5 FPS on Nexus 6.
     

    Attached Files:

    Hamcat and z37 like this.
  2. NatthapolVanasrivilai

    NatthapolVanasrivilai

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    hopeful likes this.
  3. florianpenzkofer

    florianpenzkofer

    Unity Technologies

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    In Unity 5.0.0p1 we will only allow disabling vsync for development builds (can be useful for profiling) to workaround the issue.
     
  4. digitalMUTANT

    digitalMUTANT

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  5. pep_dj

    pep_dj

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  6. EffectsHouse

    EffectsHouse

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    Aug 27, 2013
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    I'm having the same issue... downloaded unity 2d package and trying to run flappy bird on my nexus 6... it runs so slow, it's unplayable. on nexus 5, it runs smoothly without any issue. has anyone figured out what the issue is and how to fix it?
     
  7. TranquilMarmot

    TranquilMarmot

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    Nov 5, 2013
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    I'm having this same issue with my Nexus 6. Very simple scene will barely run at all and causes the phone to come to a standstill.

    Curiously enough, if I connect it through USB debugging and run the profiler the scene runs fine at 100+ fps.

    Scene runs fine on my Nexus 7 (2012, with Android 5.0) and my Nexus 4 (Android 5.0) so this seems to be isolated to the Nexus 6.
     
  8. NatthapolVanasrivilai

    NatthapolVanasrivilai

    Joined:
    Sep 3, 2014
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    have you try turn V-SYNC in Quality Setting to "Every V Blank" ?