Can anyone tell me, how can i change polygonCollider by script? Like i did it with mesh. "Mesh mesh = mesh; mesh.vertices... mesh.uv..." Here i can't see some like this, i tryed to use Physic Matherialm but i understod, that it is only using for change physic dynamic. Really haven't ideas, how to change collider, if i wrote mesh in script by myself.
http://docs.unity3d.com/ScriptReference/PolygonCollider2D.html In particular the SetPath function. --Eric