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PlayMaker - Visual Scripting for Unity

Discussion in 'Assets and Asset Store' started by Alex-Chouls, Dec 31, 2010.

  1. Alex-Chouls

    Alex-Chouls

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    Kubold also sells high quality motion capture packs with Playmaker controllers on the asset store:

    Movement Animset Pro:
    https://www.assetstore.unity3d.com/en/#!/content/14047


    Rifle Animset Pro:
    https://www.assetstore.unity3d.com/en/#!/content/15098


    Pistol Animset Pro:
    https://www.assetstore.unity3d.com/en/#!/content/15828


    Sword Animset Pro:
    https://www.assetstore.unity3d.com/en/#!/content/38302

    Sword and Shield Animset Pro:
    https://www.assetstore.unity3d.com/en/#!/content/26876

    All character controllers made with Playmaker :)
     
  2. PROTOFACTOR_Inc

    PROTOFACTOR_Inc

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    Yeah, I know about these. Didn't know he was working on a game project using playmaker. That's awesome. Feel frustrated though, wanted to see some more game play with some other creatures....
     
  3. Kubold

    Kubold

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    Thanks!

    It's simple - I can't script at all (and I don't really want to). I can only make games because of PlayMaker. They didn't pay me to say that :D. I am really grateful that it exists.
     
  4. Alex-Chouls

    Alex-Chouls

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    Thanks!! Keep up the fantastic work! :)
     
  5. Alex-Chouls

    Alex-Chouls

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    Quick video by Jean Fabre showing how to publish your custom actions to the Playmaker Ecosystem:
     
  6. Alex-Chouls

    Alex-Chouls

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  7. Alex-Chouls

    Alex-Chouls

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    Some pretty screenshots from Warfront Defenders:
    wd1.png wd2.png wd3.png
     
  8. Alex-Chouls

    Alex-Chouls

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  9. Alex-Chouls

    Alex-Chouls

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    We're super excited that Blizzard used Playmaker in the award winning Hearthstone!
    https://unity3d.com/showcase/case-stories/hearthstone

    "A big help in enabling our art team to independently make cool events in-game."
    Jason Chayes, Production Director, Hearthstone
     
    Last edited: Oct 21, 2015
  10. 600

    600

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    Hi Alex,

    Thanks for kind comments, it could not happen without Playmaker. It is almost two years now and I am still on hype as I was when found out about it. In the past I have tried to learn scripts, but my brain couldn’t take it, with Playmaker - everything sticks together!

    600x Thank You for sharing this plugin with the World!
     
    theANMATOR2b and Alex-Chouls like this.
  11. Alex-Chouls

    Alex-Chouls

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    Playmaker is used in DreamFall Chapters, from the makers of the Longest Journey:
    http://redthreadgames.com/games/chapters/

    DreamfallThumb.jpg

    "There are a lot of things going on at the same time in Dreamfall Chapters, and Playmaker lets us keep track of it all. With an easy to use interface, and a very flexible toolset, making games with Playmaker is both fun and rewarding!"
    - Martin Bruusgaard, Design Director, Dreamfall Chapters

     
    Last edited: Oct 21, 2015
  12. Der_Kevin

    Der_Kevin

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    Hey! maybe this question sounds a little bit.. i don't know.. weird?..

    but, have you plans to somehow redesign the Playmaker editor (the UI). I started to use NodeCanvas with playmaker recently and if you switching between nodecanvas and playmaker all the time you somehow think that playmaker looks a little bit (i dont wanna say ugly) but somehow outdated.
    I know its a minor issue but if you spent a lot of time in the editor these things come into your mind :D so, yeah. are there any plans?
     
  13. Alex-Chouls

    Alex-Chouls

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    We're focused on getting 1.8 out now, but after that we definitely have plans to tweak the look and feel some!
    1.8 also has a few graphical upgrades (nicer lines in Unity 5, prefab thumbnails in the graph view, user defined custom colors...)
     
  14. Der_Kevin

    Der_Kevin

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    sounds great :) is there already something visible public?
     
  15. Alex-Chouls

    Alex-Chouls

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    We'll be releasing 1.8 as a public beta in the next Playmaker update (1.7.8.4)
     
  16. Alex-Chouls

    Alex-Chouls

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  17. Alex-Chouls

    Alex-Chouls

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    Thanks! Congratulations on the the release of the 1.4 update of Car Setup for Playmaker:

    https://www.assetstore.unity3d.com/en/#!/content/26508
     
    Last edited: Oct 21, 2015
    600 likes this.
  18. Alex-Chouls

    Alex-Chouls

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  19. Alex-Chouls

    Alex-Chouls

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  20. Alex-Chouls

    Alex-Chouls

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    Create your own FPS Game - Part 1 - Unity3D using Playmaker:
     
  21. Alex-Chouls

    Alex-Chouls

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    Check out TekRok, made 100% with Playmaker:
     
  22. luispedrofonseca

    luispedrofonseca

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    @Alex Chouls My asset (ProCamera2D) has a few custom actions for Playmaker. Is it possible for me to add those to the ecosystem but somehow let the users know that they would need ProCamera2D for them to work?
     
  23. KingLlama

    KingLlama

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    I'm running into a issue at the moment in playmaker workin' on AI. I'm following badseeds tutorial and I've added a wander and a pursue States but it seems to only doing only wander but not pursue.

    How would I go about the correctly making it correctly talk to eachother to choose which the AI should do? upload_2015-10-23_12-31-28.png upload_2015-10-23_12-31-37.png upload_2015-10-23_12-32-10.png upload_2015-10-23_12-31-28.png upload_2015-10-23_12-31-37.png upload_2015-10-23_12-32-10.png upload_2015-10-23_12-34-9.png
     
  24. Alex-Chouls

    Alex-Chouls

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    I think BadSeedGames is fairly active on the Playmaker forums, so you'd be better off posting there... other users will also be able to help you out on the Playmaker forums (I'm not super familiar with the BadSeedGames tutorials myself).
     
  25. Alex-Chouls

    Alex-Chouls

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    ProCamera2D looks awesome! I added it to our add-ons page. There should be a way to add your actions to the ecosystem... I've asked Jean, who manages the ecosystem to post here...
     
  26. Jean-Fabre

    Jean-Fabre

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    Hi,

    This is great indeed! thanks for contributing to PlayMaker.

    I am working on this at the moment, bringing new features to the ecosystem browser and asset description to account for assets dependancy. I am currently creating a system to scan your project against known assets, and so ProCamera2D can be part of this.

    Please pm me, and we'll set that up so that when these ecosystem new features go live you will be featured.

    Bye,

    Jean
     
  27. Alex-Chouls

    Alex-Chouls

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    Check out this PlayMaker for Beginners play list by InfinitySquared Software:
     
  28. Alex-Chouls

    Alex-Chouls

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  29. Alex-Chouls

    Alex-Chouls

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    Behind the scene of Hearthstone:
    http://unity3d.com/showcase/case-stories/hearthstone
    Always nice to hear! :)
     
  30. Alex-Chouls

    Alex-Chouls

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  31. Alex-Chouls

    Alex-Chouls

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  32. Alex-Chouls

    Alex-Chouls

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  33. Alex-Chouls

    Alex-Chouls

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    syntystudios and Simie like this.
  34. Alex-Chouls

    Alex-Chouls

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    hopeful likes this.
  35. Alex-Chouls

    Alex-Chouls

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  36. Alex-Chouls

    Alex-Chouls

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  37. Alex-Chouls

    Alex-Chouls

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    Check out Islands in the Sky, a VR Game Jam entry made 100% with Playmaker:
     
  38. Alex-Chouls

    Alex-Chouls

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    hopeful likes this.
  39. Alex-Chouls

    Alex-Chouls

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  40. Alex-Chouls

    Alex-Chouls

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    Last edited: Nov 3, 2015
  41. Alex-Chouls

    Alex-Chouls

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  42. Alex-Chouls

    Alex-Chouls

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    Jesse Villagomez has made a useful video tutorial on installing Playmaker Add-ons:
     
  43. Alex-Chouls

    Alex-Chouls

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    600 likes this.
  44. Alex-Chouls

    Alex-Chouls

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  45. Alex-Chouls

    Alex-Chouls

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    600 likes this.
  46. Alex-Chouls

    Alex-Chouls

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  47. Alex-Chouls

    Alex-Chouls

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    Last edited: Nov 6, 2015
  48. Alex-Chouls

    Alex-Chouls

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  49. Alex-Chouls

    Alex-Chouls

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    Check out games made with Playmaker on our Showcase page:
    http://www.hutonggames.com/showcase.html

    Hearthstone: Heroes of Warcraft
    "A big help in enabling our art team to independently make cool events in-game."
    Jason Chayes, Production Director, Hearthstone

    Dreamfall Chapters
    "There are a lot of things going on at the same time in Dreamfall Chapters, and Playmaker lets us keep track of it all. With an easy to use interface, and a very flexible toolset, making games with Playmaker is both fun and rewarding!"
    Martin Bruusgaard, Design Director, Dreamfall Chapters

    Fightback
    "[PlayMaker] has given our designers a lot of freedom to work without needing to rely on code support for every little job,”
    Dominic Matthews, Product Manager, Ninja Theory

    And many more...
     
    Last edited: Nov 6, 2015
  50. Alex-Chouls

    Alex-Chouls

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    syntystudios likes this.