Hi all i made a character and i wont to make it playable so when i make character controller my character falls down in to the ground any solutions
Have you tried to give it a rigidbody? Also make sure that your floor/ground has a collider, like a box collider.
Yeah i try that still droping underground but i dont know do i have because when i set up colider to my character its ok but its like when i setup colider on character i need to put a little space belove feet its like fluting in the air -_- is there a way to make terrain with colider but not flat terrain
well, I would recommend to put a sphere collider so that the bottom of the sphere collider is at the bottom of his feet, that way even if your terrain isn't flat, it will still work. but check these links out, might help a little: http://unity3d.com/learn/tutorials/modules/beginner/2d http://unity3d.com/learn/tutorials/modules/beginner/physics
What kind of game object are you using as the ground? And are you using a standard 3rd person or first person controller?
easiest that i have found [still learning myself], is using a box collider 2d AND a rigidbody 2d for the player, then use a box collider 2d for the floor/wall but just take off 2d if you are not working with 2d