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PBR Albedo Colour

Discussion in 'Shaders' started by gamedesign1, Mar 28, 2015.

  1. gamedesign1

    gamedesign1

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    Hi All

    Does anyone know how I can stop the base colour of a PBR material affecting certain parts of it. I have a brick texture which mortar lines in it and the colour of the mortar lines is affected by the base colour. Does anyone have a good solution for this problem?

    It would be great if the base colour of a PBR was also an image map so you could control it more.

    Many thanks in advance
     
  2. Jonny-Roy

    Jonny-Roy

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  3. gamedesign1

    gamedesign1

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  4. Jonny-Roy

    Jonny-Roy

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    It works as a tint, so you could have a mainly white image, that you can then tint with the base colour.
     
  5. gamedesign1

    gamedesign1

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    Ok that's great thanks, I will give it a go.
    Thanks for your help