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Particle Systems!

Discussion in 'Editor & General Support' started by GogoEdward, Nov 8, 2014.

  1. GogoEdward

    GogoEdward

    Joined:
    Oct 7, 2012
    Posts:
    55
    Hello community :). I am currently trying to design a galaxy. I watched a few tutorials related to Particle Systems, and I've read the manuals, but I still need a better understanding of how exactly Particle System Works. I'm also aware of the fact that in order to simulate a galaxy, I can't use the basic Shuriken Particle System. I need an Ellipsoid Particle Emitter, a Particle Renderer, and a Particle Animator. I played around a bit with it. I can make the System spin, particles at the edge change color(so the center is bright, and the edges are different collors), I can change the speed, etc., but all in all what I need exactly is indications to how to simulate a galaxy. I mean, I can't really figure out how to create the arms of the galaxy, coming out of it's center. I am not asking for someone to create the System for me, I just need a few indications. Thanks in advance.
     
  2. wizardious

    wizardious

    Joined:
    Dec 31, 2009
    Posts:
    189
    Not sure about that,but an idea would be to get a texture of a real galaxy,remove the black space background to transparency-turn it into a sprite in Unity-attach it as a child of a cube primitive with all black texture so the cube is transparent and unseen-animate the cube to rotate-add your particles over top to give it some depth.