Need help here. What i need to do is make this multiplayer. I am currently using photon but i have no idea how will i apply photon here. My objective is when the game start. My deck will be pass to the enemy deck of player 2 and vice versa. When i place a card. My card will be placed in the enemy field of player 2 and vice versa. Any Idea how to make this work? Any suggestions and answers will be much appreciated. Thanks
If each card has an (int) id, you can describe a deck as int[]. You can send int[] via Photon or you can send individual cards. Each time you do anything with a card, send an "event". Either use RaiseEvent for that or RPCs. This might help: https://doc.photonengine.com/en/pun/current/tutorials/synchronization-and-state