Search Unity

On application quit or pause

Discussion in 'PSM' started by psycocrusher, Oct 1, 2014.

  1. psycocrusher

    psycocrusher

    Joined:
    Jul 24, 2011
    Posts:
    71
    I am saving my game on application quit and pause also, but they are not being called on the vita,
    can it be because the game is running from the Playstation development assistant for unity tool,
    so when i close it the function doesn't get called.

    And when the build goes live will it work correctly?
     
  2. eriQue

    eriQue

    Unity Technologies

    Joined:
    May 25, 2010
    Posts:
    595
    No, unfortunately that is not the case.

    Application suspend and quit events cannot be tracked by a PSVita application (at this point at least).
     
  3. Black_Eagle

    Black_Eagle

    Joined:
    Jul 19, 2014
    Posts:
    36
    It was before the hotfix, it just went back to the Application selection screen when Application.Quit was activated