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Ntalo - African Warfare (RFPS). Web Player

Discussion in 'Works In Progress - Archive' started by x_african_warrior_x, Sep 30, 2014.

  1. x_african_warrior_x

    x_african_warrior_x

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    Unity 2014-11-05 00-37-57-23.jpg Unity 2014-11-05 00-38-00-13.jpg



    changes 05/11/2014
    -airstrikes added for 5kill streak perk
    -project uses physically based lighting (PBR) using lux

    changes 25/10/2014
    - Gameplay is much more engaging.
    - deathcam added.
    - highscores table shows when you pause or die
    - squad based respawning added.
    - can respawn from captured bases.
    - Bug fix: mines no longer kill team mates
    - GUI gives more detail of whats happening in the game.
    - Improved general game mechanics and npc ai

    Hi guys,
    Ntalo is yet another FPS Game set in an african setting. It is a team based game having squad based behavior depending on difficulty. It will have both campaign and multiplayer. This is the prototype and its based on BF3 conquest games. Please comment on it and let me know what i can do to finalize it.

    Ntalo is all about conquest of bases (Conquest gameplay similar to BattleFied 3 Conquest). Your Team vs the enemy team.


    Changes:
    10/10/2014
    -improved ingame GUI
    -improved AI
    -Improved explosive effects.
    -added explosive barrels.

    TODO:
    1. Helicopter(done already as separate game to be merged)
    2. Tanks(done already as separate game to be merged)
    3. Grenades.
    4.- add kill streaks (artillery attack(5kills), air strike(f16)(carpet bomb-7kills),(10kills jaggaurnaut)
    5. Jets
    6. Finish map.


    I know some animations r off. im using legacy animations but will upgrade once i model real soldiers, rig and animate with mecanim.

    WebPlayer Link. Play NOW

    Credit: Realistic FPS Prefab and Lux


     

    Attached Files:

    Last edited: Jun 1, 2015
  2. x_african_warrior_x

    x_african_warrior_x

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    tried the web player? some feedback needed. :p
     
  3. ANTMAN0079

    ANTMAN0079

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    Since when is 'warfare' categorized by regional location?
     
  4. welby

    welby

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    Is cool. Only played a few minutes so far but great start!
    Functionality seems solid
     
    x_african_warrior_x likes this.
  5. x_african_warrior_x

    x_african_warrior_x

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    added more improvements check first post
     
  6. x_african_warrior_x

    x_african_warrior_x

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    is the gameplay easy or should i harden the AI. Maybe coz i know all the best spots thats why im finding it easy.## me and my team mate below are waiting for your comments
     

    Attached Files:

    Last edited: Nov 6, 2014
  7. x_african_warrior_x

    x_african_warrior_x

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    how many games have been made in european locations, us or just about any other continent? african countries still see war to this day. am very sure my including Africa is what doesnt give this thread much attention.
     
    Creamagination likes this.
  8. Sykoo

    Sykoo

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    Looks pretty cool. Do not mind about the "backstory" of the game being set in African region(s). It's atleast something different, and trying is better tha not doing anything, doesn't matter what results you get :)
     
  9. x_african_warrior_x

    x_african_warrior_x

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    Ok added a gameplay video.
    Mines Explosives carried by recons and support classes
    Todo: KillCam for player
     
  10. x_african_warrior_x

    x_african_warrior_x

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    Ntalo is all about conquest of bases (Conquest gameplay similar to BattleFied 3 Conquest). Your Team vs the enemy team.

    Todo's 25/10/2014
    - add kill streaks (artillery attack(5kills), air strike(f16)(carpet bomb-7kills),(10kills jaggaurnaut)

    changes 25/10/2014
    - Gameplay is much more engaging.
    - deathcam added.
    - highscores table shows when you pause or die
    - squad based respawning added.
    - can respawn from captured bases.
    - Bug fix: mines no longer kill team mates
    - GUI gives more detail of whats happening in the game.
    - Improved general game mechanics and npc ai

    go to first post for webplayer link
     
    Last edited: Nov 6, 2014
  11. x_african_warrior_x

    x_african_warrior_x

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    any new comments or critism so far on updated gameplay
     
  12. x_african_warrior_x

    x_african_warrior_x

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    what perks should i add to killstreaks?
     
  13. x_african_warrior_x

    x_african_warrior_x

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    recent changes (not in web player... will upload tomorroz).
    - converted whole project to use Physically based lighting.
    - added perk system (airstrike for now), jaggernauts, tank and helicopter airstrike coming soon.
    - improved weapons materials... although i plan on a whole weapon revamp.
     

    Attached Files:

    Last edited: Nov 6, 2014
  14. x_african_warrior_x

    x_african_warrior_x

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    video to show airstrikes added. sorry for poor quality. webplayer
     
  15. x_african_warrior_x

    x_african_warrior_x

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    This is a progress update on map for ntalo 3/7 towns created
     
  16. x_african_warrior_x

    x_african_warrior_x

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    i have added an attack chopper with rockets etc, realistic helicopter physics, incockpit, machine gun



     
  17. x_african_warrior_x

    x_african_warrior_x

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    an update on helicopter physics controller and destructable environment
     
    Eric2241 likes this.