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New Oculus rift not working on build

Discussion in 'AR/VR (XR) Discussion' started by sennin31, Sep 22, 2016.

  1. sennin31

    sennin31

    Joined:
    Oct 17, 2012
    Posts:
    8
    Hello,

    I brought the new oculus rift this week (Europe) for working with Unity3D

    Unity 5.4.1f1, Oculus utilities 1.8.9 installed.

    When I'm working on the Unity Editor, everything is working fine, oculus detected, camera head tracking working fine.

    But when I build a .exe, nothing works, the Oculus Rift is not detected.

    conf :

    Dx11
    GC : Gtx970
    Proc : i76700

    The oculus is working fine with the oculus market place.

    The only thing working for me is to build in development build...but that not acceptable for any customers.

    Any ideas?

    Edit : in output_log.txt, in release mode, there is a error line saying : "Security error. This plugin is invalid!" displayed multiple times. Nothing in development build.
     
  2. z874983326

    z874983326

    Joined:
    Dec 11, 2017
    Posts:
    1
    it seems to be some invalid filepath