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New Building Script & Inventory Master

Discussion in 'Scripting' started by TheNerdem, Feb 13, 2016.

  1. TheNerdem

    TheNerdem

    Joined:
    Feb 13, 2016
    Posts:
    3
    Hi all,

    I am coding my first project with Unity and I have been using a few different assets as well as coding my own.

    I am using a Asset from the store called "Inventory Master".

    I have been reading, understanding and editing the code to ensure I know how it all works.

    I want to integrate a building system with it. e.g. when I right click an item e.g. a building from the inventory, it closes down the windows and enters a building mode with the prefab of that item.

    Any ideas how I would do that?

    Thanks
    Aiden