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Network problem

Discussion in 'Scripting' started by Tonyx97, Aug 21, 2014.

  1. Tonyx97

    Tonyx97

    Joined:
    Dec 31, 2013
    Posts:
    5
    Hi all, I created long time ago a little system of network connecting between players, now I'm with a project and I copy paste and adapted the scripts of network to my new project, I use http://docs.unity3d.com/Manual/net-NetworkLevelLoad.html and I have only 1 problem, I'm trying to load a level, when I created the server first time, everything normal, but when another player connect, then on FIRST player connected load the level again, I don't think if you understand me, I'll give a little step to understand better.
    1: Host the server (this is the first player connected)
    2: Move around the map with the first player.
    3: Connect with 2º player and the LEVEL will load for both players again.
    How could I fix it?
     
  2. Pirs01

    Pirs01

    Joined:
    Sep 30, 2012
    Posts:
    389
    Unless the problem is there in the doc - probably not then it's impossible to say. You need to provide some detailon your implementation. Better yet narrow down the problem before asking.
     
  3. Fraconte

    Fraconte

    Joined:
    Dec 6, 2013
    Posts:
    327