I'm using an xbox/pc controller to Aim with one button, and then shoot with another button, but only when the aim button is being held down. The problem I have is when mapping the controls to the triggers. See the Left and Right triggers are recognized in unity as one input, specifically an axis, not a button. If you press down the left trigger, unity recognizes the axis to be > 0. If you press down the right trigger then unity recognizes the axis to be < 0. Here's my problem, the axis can't be > 0 AND < 0 at the same time . But i need to hold down both triggers to aim + shoot (Resident Evil Style). Is there a way to separate the two triggers? Or is there another solution?