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My phone is too hot for just playing 15 min

Discussion in 'Android' started by Destrankir, Jun 11, 2015.

  1. Destrankir

    Destrankir

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    Hello,
    After I played my 3Dgame 15 min in my oneplusone it gets very hot and stops de game.

    I tried the optimization stuff like:

    lightmaps and culling
    change the shaders to mobile or normal
    reduced the textures size
    I changed this Application.targetFrameRate = 25;

    and this are my build settings I'm not sure if everything I marked makes sense

    1.JPG 2.JPG 3.JPG
    Thanks
     
  2. SteveJ

    SteveJ

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    Sounds like a hardware issue?
     
  3. Destrankir

    Destrankir

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    I tried my game with other phones and it happens as well
     
  4. Destrankir

    Destrankir

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    There are no way to reduce the CPU/GPU work on my phone from my game?
     
  5. MrEsquire

    MrEsquire

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    Common issue and no solutions or help how to debug, made a post about it also, even limit to 30fps and cause heating xtreme
     
  6. FuzzyQuills

    FuzzyQuills

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    I don't have issues like this for my tablet here. Could you send me an APK to see if mine does it too? (Hopefully, it doesn't set it on fire... ;))
     
  7. Destrankir

    Destrankir

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  8. Haseeb_BSAA

    Haseeb_BSAA

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    "My phone is too hot" , lucky guy!
     
  9. Destrankir

    Destrankir

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    I know it xD
     
    FuzzyQuills and Haseeb_BSAA like this.
  10. FuzzyQuills

    FuzzyQuills

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    Ok, I was able to test your game, aside a couple of weird errors I encountered... (The errors were related to out-of-date google play services, but I think that's because my device is still on android 4.0.3!)

    I do admit, the visuals do look impressive! But on my tab, the floor was missing, (Stupid flippin' Mali-400... :mad:) and the game had an amazing amount of lag. The reason? Bottom line, your graphics pipeline's doing too much!

    True, a samsung appears to handle it fine, but then where's the heat coming from? Simple answer; your GPU's getting too hot. If possible, cut down the visuals a bit, or optimize your shaders. That way, your phone (and nearly every low-end device on earth!) will return the favour by rendering smoothly and not turning into a mini-oven every time you run the game. :) I recommend for this game a TON of graphics optimization, as I can clearly see your game's asking too much of the device's GPU to run without issues.

    EDIT: Also check that your scripts aren't being resource-hogs, they can bring down performance and can cause higher heat output too.
     
  11. Destrankir

    Destrankir

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    thanks for your answer, I will try to optimize more :)
     
  12. FuzzyQuills

    FuzzyQuills

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    My mum just got a samsung galaxy J something now actually. Might use that for future testing if needed. (Well, if mum let's me of course... :D)
     
  13. FuzzyQuills

    FuzzyQuills

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    Actually, an idea; if you can give me a sample level from your game, I can try to optimize it with what i use. :) What do you think?