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MP Networking + Static Camera

Discussion in 'Multiplayer' started by Donshius, Jul 28, 2014.

  1. Donshius

    Donshius

    Joined:
    Jul 28, 2014
    Posts:
    3
    Hello everyone, I have recently started looking at multiplayer solutions for Unity. I have decided to use default unity networking, atleast for starters, I have made a simple script which allows clients to either join or create a server, upon joining player is given a 'Player' prefab which is just a cube with movement script. However, I also have a camera but I want the camera to find the current Player (after its been instantiated) and follow it like an FPS camera. Thanks for any help.
     
  2. tobiass

    tobiass

    Joined:
    Apr 7, 2009
    Posts:
    3,068