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MonoDevelop do not start on Unity 4.5.5 and 4.6 beta 21

Discussion in 'Editor & General Support' started by RandAlThor, Oct 23, 2014.

  1. RandAlThor

    RandAlThor

    Joined:
    Dec 2, 2007
    Posts:
    1,293
    I searched the forum and found some suggestions but none is working.

    So i installed both version into their own folders and also reinstalled them with administrator rights.
    I also deleted the MonoDevelop folder before installing.

    So now i can not change a script with MonoDevelop.

    Can anyone help or have other suggestions?

    It is on Windows 7 64bit.
     
  2. RandAlThor

    RandAlThor

    Joined:
    Dec 2, 2007
    Posts:
    1,293
    So i searched more in the forum and found something that did not help me but maybe would help others.
    You can try to delete the Monodevelop 4 Folder in the path Users/(user)/AppData/Roaming/MonoDevelop-Unity-4.0.
    This helped some users but not me.

    The new thing today is that i got a MonoDevelop error that i can read the first time. Here it is:

    System.IO.IOException: Die Datei ist vorhanden.

    bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    bei System.IO.__Error.WinIOError()
    bei System.IO.Path.InternalGetTempFileName(Boolean checkHost)
    bei System.IO.Path.GetTempFileName()
    bei MonoDevelop.Components.CairoExtensions.LoadImage(Assembly assembly, String resource) in c:\BuildAgent\work\5c6d706b6ad8bc12\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components\CairoExtensions.cs:Zeile 544.
    bei MonoDevelop.Components.MainToolbar.LazyImage.get_Img() in c:\BuildAgent\work\5c6d706b6ad8bc12\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.MainToolbar\RoundButton.cs:Zeile 45.
    bei MonoDevelop.Components.MainToolbar.LazyImage.op_Implicit(LazyImage lazy) in c:\BuildAgent\work\5c6d706b6ad8bc12\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.MainToolbar\RoundButton.cs:Zeile 57.
    bei MonoDevelop.Components.MainToolbar.RoundButton.GetIcon() in c:\BuildAgent\work\5c6d706b6ad8bc12\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.MainToolbar\RoundButton.cs:Zeile 159.
    bei MonoDevelop.Components.MainToolbar.RoundButton.OnExposeEvent(EventExpose evnt) in c:\BuildAgent\work\5c6d706b6ad8bc12\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.MainToolbar\RoundButton.cs:Zeile 181.
    bei Gtk.Widget.exposeevent_cb(IntPtr widget, IntPtr evnt)

    I am not sure that this is something with Unity or the MonoDevelop Window?

    Again i just started a new project, created a csharp script and this time also use the name that unity give it and after that try to open it. When i click on send or do not send MonoDevelop exit.


    Oh, just forget to mention that i installed Unity and MonoDevelop not on C: but on D:.
    I read somewhere that it should be on C but it worked for me the last years and hopefully will do it again.


    Edit:
    Just to be sure i installed it now on C: but get the same crash. This time again without an error.

    Edit2:
    I can also not start MonoDevelop alone to chande the adons i.e. deselect the boo language like i read also somewhere that helped someone.

    Please help, i can not work on scripts now.
     
    Last edited: Oct 23, 2014
  3. RandAlThor

    RandAlThor

    Joined:
    Dec 2, 2007
    Posts:
    1,293
    I am sorry to bump but i can not work with unity now.
    I need help please.
     
  4. RandAlThor

    RandAlThor

    Joined:
    Dec 2, 2007
    Posts:
    1,293
    I read something about gtk#
    Could that be the problem?
    Can i installe MonoDevelop (i.e. 5.0.1) from xamarin and use it with Unity or is the unity one a special kind of MonoDevelop?

    Edit:
    Tried to install the xamarin version but that do not install because gtk# is not installed on my machiene in the number at least 2.2 or so.
    Tried to download the latest gtk# for win7 64bit but there is no installer only something to change with a path wich i have done but can not install xamarin still.
     
  5. RandAlThor

    RandAlThor

    Joined:
    Dec 2, 2007
    Posts:
    1,293
    This is so frustrating. I can not work and do not know why it suddenly stopped to work after all the yeas without a problem.
     
  6. gruddlebug

    gruddlebug

    Joined:
    Mar 11, 2013
    Posts:
    65
    These might help?

    Windows MonoDevelop Required packages:

    .NET Framework 4.0 Download

    GTK# for .NET 2.12.26 Download
     
  7. RandAlThor

    RandAlThor

    Joined:
    Dec 2, 2007
    Posts:
    1,293
    Thank you gruddlebug, i installed them, restarted the pc but it does not work.
    But at least someone tried to help me :)

    I hope Unity can help here.
     
  8. Dantus

    Dantus

    Joined:
    Oct 21, 2009
    Posts:
    5,667
    Unity can usually only help if you submit a bug report...
     
  9. boinged

    boinged

    Joined:
    May 8, 2013
    Posts:
    16
    Sorry for the necro post but hoping this can help anyone who hits this page from a search engine.

    I just had a similar error and after a lot of uninstalling and reinstalling libraries I tracked it down to my c:\Temp folder possibly containing too many files. I did a disk cleanup (including system files for good measure) and Monodevelop started working again. Incidently I had nearly 2GB of temporary files so that may be an indicator if you have the same problem.

    The error in English is:

    System.IO.IOException: The file exists.

    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.__Error.WinIOError()
    at System.IO.Path.InternalGetTempFileName(Boolean checkHost)
    at System.IO.Path.GetTempFileName()
    at MonoDevelop.Components.CairoExtensions.LoadImage(Assembly assembly, String resource) in c:\buildslave\monodevelop\build\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components\CairoExtensions.cs:line 544
    at MonoDevelop.Components.MainToolbar.LazyImage.get_Img() in c:\buildslave\monodevelop\build\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.MainToolbar\RoundButton.cs:line 45
    at MonoDevelop.Components.MainToolbar.RoundButton.OnSizeRequested(Requisition& requisition) in c:\buildslave\monodevelop\build\monodevelop\main\src\core\MonoDevelop.Ide\MonoDevelop.Components.MainToolbar\RoundButton.cs:line 148
    at Gtk.Widget.sizerequested_cb(IntPtr widget, IntPtr requisition)