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Discussion in 'General Discussion' started by KidMakesGames, Aug 16, 2015.

  1. KidMakesGames

    KidMakesGames

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    I'm I allowed to use models I downloaded from tf3dm in Unity?And then sell the game?
     
  2. Ryiah

    Ryiah

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    Why are you asking us? Ask TF3DM.
     
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  3. Whippets

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    Yep, models that you've purchased elsewhere and come with a commercial license are ok to use in Unity. Unity as a piece of software doesn't mind where models come from.
     
  4. Ryiah

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    Be wary though even if the model is labeled for commercial use. You may still need additional permissions from third parties. One good example is the BMW car on the site. It is labeled for commercial use, but you will still want permission from BMW.
     
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  5. DGart.work

    DGart.work

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    in the human history nobody have been sued because of 3d model
     
  6. Ryiah

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    Whether or not this is true does not change the legal status of some assets. There have been games that have been pulled from Steam over assets that belonged or were similar to other games.

    Typically the order of proceedings is you'll receive a Cease & Desist followed by a lawsuit if you do not comply. One example of a project that had official resources from a Nintendo game and received a C&D was Super Mario 64 HD.

    http://www.ign.com/articles/2015/03/31/nintendo-takes-down-super-mario-64-hd-fan-project
     
  7. zombiegorilla

    zombiegorilla

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    It is, without a doubt, 100% not true.
     
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  8. Ostwind

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  9. Ryiah

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  10. DGart.work

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    isn't that nonsense? it is like somebody says you shouldn't make green zombie because I already have made it
     
  11. zombiegorilla

    zombiegorilla

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    No, it was the same model, not just looked like. The model was ripped.
     
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  12. Ostwind

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    It was ripped off from their game and sold in asset store which is the same thing that can happen in the site asked in the original post (possible illegal model available for free).
     
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  13. DGart.work

    DGart.work

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    from an artist point of view
    it is absolute nonsense
    if someone tell me make a zombie for me , do I have to think about a zombie that doesn't look like any zombie? I search in the internet and take some references and make something like those references
    but you may find a zombie exactly like my zombie

    this is the same for animation it is like somebody says , why your character walks like mine why did you choose red for your background it was my idea

    but if I make another super Mario it is a different story
     
    Last edited: Aug 16, 2015
  14. Ryiah

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    There is a difference from making your own zombie that is in a similar style and outright stealing the asset from a game.
     
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  15. DGart.work

    DGart.work

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    by the way these are 2 different zombies it is not the same model nor the same texture
     
  16. Ryiah

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    From the featured article...
     
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  17. Ostwind

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    What is nonsense? In case you still did not get it was ripped off as in stolen from other game.
     
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  18. DGart.work

    DGart.work

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    well I think it is just nonsense
    I've no any idea why that guy told that story but this zombie has a different texture at least and this should be enough
     
  19. DGart.work

    DGart.work

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    this zombie has a different texture at least and this should be enough
     
  20. Ryiah

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    By your logic I'm perfectly fine stealing Mario and changing the texture to make him mine, right? :p
     
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  21. Ostwind

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    Wow, so as artist you say it's ok to steal models as long as you swap the texture? I hope no one looks at your posts if you sell models in future or you try to apply for a job.
     
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  22. DGart.work

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    models are similar but I can see different poly
     
    Last edited: Aug 16, 2015
  23. Ryiah

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    If I were an artist I would want to see his artwork more than ever now.
     
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  24. DGart.work

    DGart.work

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    I say my opinion and I don't regret about it

    the point is
    How someone can accuse someone else
    if I make a model and somebody clime this model is stolen how can I prove its not true?
    specially in case of zombie anybody can make something like this
    just type zombie model in google and see how much similar model you see

    another example , if someone want you to make a known building you may make it exactly like the original
    someone else has already made it like yours
    he claims that you've stolen his model
    how are you going to prove it's not true?
    please answer me
    and I have no idea why that guy told that story
     
    Last edited: Aug 17, 2015
  25. DGart.work

    DGart.work

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  26. Teila

    Teila

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    So...if you were to spend hours working on a model, you want someone to steal it and use it in another game?

    Of course they can tell!! Have you ever made a 3d model? No two are exactly alike. The wire frame is different, the textures won't be identical, nothing will be exactly alike. I am sure that Steam took care to make sure it was the same model before pulling the game.

    Similar is not the same as exactly alike. Take those two models into Maya and look as see how alike they are. Not only that, but some companies embed the models with a digital signature.
     
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  27. Ostwind

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    You know I was here back then when it happened. There were comparison threads around the net of the model and other stuff such as animations (which were identical IIRC). There were also a thread or two on these forums as the game was made with Unity and cause stolen stuff was sold at asset store. Just Google around and find out.

    For making indentical stuff to other it requires a lot of luck for the meshes to match even close to 1:1. It's pretty easy to compare models and their random parts to check scales/dimensions, rigs etc. even if they would be slightly altered. Like if you make a building your windows probably wont have the same height and width aspect ratio as the other one. When you have several of these and non matching it's probably not the same.
     
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  28. DGart.work

    DGart.work

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    they have at least different textures
    it is just a humanoid model nothing more every humanoid model looks like the same
     
  29. Teila

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    Right...prove to me that every humanoid model out there looks exactly the same, from the wire frame on up. Show us wire frames, lots of them. Opinion doesn't matter in a legal situation...show us evidence. :) Can't wait to see it!
     
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  30. DGart.work

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    so you say they compared them in a 3d app?
     
  31. Ryiah

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  32. DGart.work

    DGart.work

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    ok
    there are some apps for creating humanoid or zombie models
    we use them a lot the best one is this
    https://charactergenerator.autodesk.com/

    you can make human , zambies , etc

    mixamo is another one

    I can make a character with these tools and you may create one that exactly matches mine

    by the way It's not free you pay to autodesk for the tool and technically the character is your artwork
     
  33. Teila

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    Um, I think that both of those are very different than what we are talking about above. lol

    The creator of those models, Autodesk and Mixamo, both sold them to folks to use in games. So you have the right to use them. If you make Bob the Adventurer using Fuse, and I make Bob, the base meshes are the same...and neither of us really owns the rights to those meshes, Mixamo (now Autodesk) owns them. You are just using a copy in your game and I am using a copy in mine.

    So no...I could not sue you for making a Bob just like mine. :)

    This has absolutely nothing to do with a custom mesh. I can't believe you don't get this..lol. You are pulling my leg, aren't you?

    :p
     
  34. Ryiah

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    Okay. Make a character from Mixamo with the exact same position of every single vertex, every single bone, etc.

    Honestly half the time I feel like he's either clueless or purposefully trolling.
     
  35. Teila

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    I think it is the latter, sadly. It seems to be happening on other threads as well. Maybe someone is bored.
     
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  36. Ostwind

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    It happened to two popular games and Unity was involved. Do you really think they just watched a screenshot and threw DMCA takedowns notices and banned the asset author based on screenshots? Tripwire knew how they did the model, animations and all and could compare them to the sold asset wireframe, animations an so on. I'm wondering what type artist you are...

    Like I said use Google, there is plenty of material about the case.
     
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  37. DGart.work

    DGart.work

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    its nothing to do with mixamo or autodesk you can use their mesh and you can say it is my artwork
    if you sell your character created by anything mixamo autodesk whatever , its legal
    there are many base mesh in maya / mudbox
    you may create a character topologically the same as mine because we used the same base
     
  38. Ryiah

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    One that I would be very hesitant to want to hire?
     
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  39. Teila

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    You and I are not creating a model when we use Fuse. We are using their parts to put together a model. We do not own the rights to it and cannot sell it. Not at all the same.
     
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  40. Ryiah

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    Not according to Mixamo's license. You may use it in your product, but you may not resell it.
     
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  41. DGart.work

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    what are you talking about is this in their license agreement ?
     
  42. Teila

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    No, you can sell a game with the model in the game. You cannot package up the model and resell it.
     
  43. DGart.work

    DGart.work

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    OK I never used mixamo though
     
  44. Teila

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    From the link Ryiah posted: User agrees that standalone Mixamo Content that is not Embedded Content may not be resold, published or distributed to third parties, and such resale, publication and distribution of Mixamo Content that is not Embedded Content is strictly prohibited.
     
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  45. DGart.work

    DGart.work

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    but this is not true about autodesk
    you pay for it and the output is yours
     
    Last edited: Aug 17, 2015
  46. Teila

    Teila

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    LOL

    Just your opinion, right? ;)
     
  47. DGart.work

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    no my experiences
    update:
    I mean I thought they are like others because of my experience with other tools not mixamo
     
    Last edited: Aug 17, 2015
  48. Teila

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    I really doubt anyone is going to copy your autodesk character. Why would they? lol They can make their own. We are not talking about churned out characters...we are talking about a custom mesh made by one modeler and used in their custom game. The did not put it out there to allow folks to use it..it is their property.
     
  49. Teila

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    Wow...good luck! :)
     
  50. DGart.work

    DGart.work

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    it reminds me cryengine
     
    Last edited: Aug 16, 2015