hi all i want start building an mmo strategic game. study about frameworks. then have question that thankful if anyone answer they: - i see in posts that unity networking has problem becouse of Nat. is this still exist in it? - what is alternative free framework that can rely on it? - what is your point of view about using rest? thankful.
Nat Punchthrough is really only for Peer-to-Peer communications. You will never use this type of communication in something like an MMO because it is completely insecure. However if you are going to use it for chats and VoIP that is a different story. Personally I am the creator of Forge so I am a little bias and it is in free to use beta right now . Have you worked with large data traffic before? Yes! This is a great protocol to use for database and API integration. Do you have experience in server-sided development like PHP, MySQL, Apache, Lighttpd, Memcached, Redis, Couchbase, etc?
hi all yes. know work on java and c# on two web project. then what is secure free framework alternative? is any other than forge? thankful.
I'm using parts of this script: https://github.com/anchan828/unity-network-sample/tree/master/Assets/Scripts mainly from networking part script.