hi community. can somebody help me? i am searching a function which calculate the midpoint-vector-coordinate between two objects. there are two players and one camera. the target of the camera should be on this position (red point in attachment). thank you very much.
basic vector math. (destination - origin) * 0.5f; So in your case: ((Box.transform.position - Capsule.transform.position) * 0.5f) + Capsule.transform.position;