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Mecanim - animation events now trigger twice in 5.2.1

Discussion in 'Animation' started by neginfinity, Sep 24, 2015.

  1. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,571
    After upgrading to 5.2.1 Animation events now trigger twice. In my case it results in double fireballs.

    First time - when clip plays, and second time - when it is transitioning away.

    That was not the case with previous version.

    Is there any sane workaround for that? I'd like to have old behavior.

    I'll need to downgrade back to 5.1.3 if there's no workaround.
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,293
    Have you reported the issue as a bug?
     
  3. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,571