Making impoted 3ds objects solid

Discussion in 'Unity Support' started by NBurrell, May 6, 2010.

  1. NBurrell

    NBurrell

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    May 6, 2010
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    Hey I'm new to this stuff and just wondered how to make an object solid. Its probably a simple thing i've overlooked.

    I've imported a building that I created in 3ds max so that I can walk around it but I when the camera gets close it goes straigh through it. I was wondering how I can make the imported building solid so you have to follow the corridors.
    Thanks
    NB :?
  2. antenna tree

    antenna tree

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