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Magic Stone Valley [indie game]

Discussion in 'Made With Unity' started by virgil, Sep 6, 2015.

  1. virgil

    virgil

    Joined:
    Apr 2, 2011
    Posts:
    14
    Hi, I am an indie game developer. This is my new game Magic Stone Valley.

    Development tools:
    Unity 5.x
    UGUI
    Shader Forge
    Chromatic Studio & Colorful FX
    2dToolKit
    Prime31 plugins
    UnityAds


    Google Play:
    Link: https://play.google.com/store/apps/details?id=com.zwj.MagicStoneValley

    IOS App Store:
    Link:
    https://itunes.apple.com/us/app/magic-stone-valley/id1028837509?mt=8

    Magic Stone Valley is a casual game combines link-elimination and strategy defence. Variety of strategies and exciting fights make you lose yourself in the game.


    Magic Stone Valley is completely free to play but new heroes will require payment.

    Magic Stone Valley features:
    *Concise and vivid graphic
    *Easy and fun to play, challenging to master
    *Link-elimination and strategy defence
    *3 heroes and 5 kinds of enemies with different abilities and skills
    *Endless mode to challenge higher score

    Screenshot:


     
    Last edited: Sep 15, 2015
  2. virgil

    virgil

    Joined:
    Apr 2, 2011
    Posts:
    14
    Hi, I have uploaded video on youtube.
     
  3. JasonLavoie

    JasonLavoie

    Joined:
    Jul 4, 2012
    Posts:
    3
    This looks great Virgil, the presentation is solid as well, I'll be trying this out very soon!
     
    Deleted User likes this.
  4. virgil

    virgil

    Joined:
    Apr 2, 2011
    Posts:
    14
    Thank you!
    I have added Everyplay on it. It seems recording may crash on some android devices. Some one suggest me to disable recording on android. it's a hard choice...
     
  5. virgil

    virgil

    Joined:
    Apr 2, 2011
    Posts:
    14
  6. boothj1985

    boothj1985

    Joined:
    Jul 15, 2012
    Posts:
    154
    Looks good, I'm going to share it on my accounts.
     
  7. joni-giuro

    joni-giuro

    Joined:
    Nov 21, 2013
    Posts:
    435
    Looks cool! Honestly, I wouldn't add Everyplay to it, it's a nice game but imho it's not demanding of a replay functionality.
     
  8. jaakaappi

    jaakaappi

    Joined:
    Aug 17, 2012
    Posts:
    12
    Your game really looks great :) keep up the good work
     
  9. zenGarden

    zenGarden

    Joined:
    Mar 30, 2013
    Posts:
    4,538
    The art style si colorfull and awesome :)
    Do you use some no lights shaders plugin ?
     
  10. virgil

    virgil

    Joined:
    Apr 2, 2011
    Posts:
    14
    I use Colorful FX. http://u3d.as/jaP It makes wonderful ambient colour and works nice on mobile device. I also use Shader Forge to create some simple shader: the waterfall, the effects ... oh, and the Bloom Optimized of Unity Standard Assets. It makes the colour more bright and more contrast.
    All these plugins reduce few performances and makes the graphic better.
    The shadow takes a lot of processor but it's not very important for the graphic i think.
    Hope this can help you.
     
    I am da bawss and theANMATOR2b like this.
  11. virgil

    virgil

    Joined:
    Apr 2, 2011
    Posts:
    14
    Yeah... I agree with you. I would have added some sharing functions like Facebook or twitter but it is too much bother to add them one by one:( And Every Play is very easy to use and it already supports these SNS sharing functions.:) Maybe I am a lazy developer.
     
  12. I am da bawss

    I am da bawss

    Joined:
    Jun 2, 2011
    Posts:
    2,574
    Beautiful looking game, downloaded! :)