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Ludum Dare 30

Discussion in 'General Discussion' started by GibTreaty, Aug 12, 2014.

  1. tatelax

    tatelax

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  2. CptDustmite

    CptDustmite

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    *drumroll*

    .... and a UNITY game takes out the top spot!!! Well done PixelMind!! :)
     
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  3. PixelMind

    PixelMind

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    Woooot?! Thanks!
    So many awesome entries! Its hard to believe it won :D
     
    Last edited: Sep 16, 2014
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  4. Samuel411

    Samuel411

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  5. tatelax

    tatelax

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    I got #99 in graphics :p
     
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  6. GibTreaty

    GibTreaty

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    Congrats! It was pretty much a perfect fit for the theme.
     
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  7. PatBGames

    PatBGames

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    Congrats PixelMind for Superdimensional, you deserve it, I'm very impressed by how your game is polished.

    Congrats also to primaerfunktion for Whiteout (gold in Mood category) and Miziziziz for InterSection (bronze in innovation).

    Sorry, I probably miss other people from this forum.

    It was my first Ludum Dare compo and I've learn more in a weekend than during many months of unachieved bigger projects :D and I'm a little proud of my #246 in Fun category for Connected Pylons
     
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  8. GibTreaty

    GibTreaty

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    When the next Ludum Dare comes around, assuming I participate, I'll need to really focus more on the level design and a story. The level design is the part that holds me back when making a game. This Ludum Dare I spent waaaaay too much time on planning a game mechanic and wanted to make an FPS game. It didn't work out. There just wasn't enough time to make levels after getting everything else in. I found that If I start with a story instead then I can usually slap into any world. With my game I wanted to have one world (reality) where you collect items to use in the dream world. That was the main game mechanic. At first it was going to be a little bit like Fallout where you go around picking up items in random places in the world. There was no way I could make a world detailed enough for that... at least not alone. I scrapped that and decided to go with having the player be a slime in a top down game. Slimes are easy to animate, that's why I went with it. There's a lot I could've done with it, I still could, but I'll leave it till I have more time on my hands.

    Dreams or Reality: The Adventure
    #224 Humor(Jam)2.82
    #341 Graphics(Jam)3.48
    #443 Audio(Jam)2.89
    #452 Theme(Jam)3.03
    #496 Mood(Jam)2.88
    #560 Fun(Jam)2.72
    #594 Overall(Jam)2.90
    #608 Innovation(Jam)2.59
    #1204 Coolness49%
     
  9. Miziziziz

    Miziziziz

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    lol, thanks for the mention :p

    Pretty damn happy with my results for my first LD; hard to believe this all started only last summer when I saw an ad for Unity on youtube.
     
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