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Jittering/Teleporting While Turning with FPS Controller

Discussion in 'Scripting' started by ArrogantPride, Feb 14, 2016.

  1. ArrogantPride

    ArrogantPride

    Joined:
    Feb 11, 2016
    Posts:
    6
    In my current game, I am using the Unity FPS Controller package in my game as my characters in my game. Whenever I instantiate the prefab of the FPS Controller, it moves around just fine but as I turn to look around, the FPS Controller jitters and randomly teleports in the space around it. This happens whether I have my attached GameObject enabled or not. How do I prevent it from doing this?

    Also, my model for my character is under the hierarchy for the FPS Controller. Is there a better way to do this that just consolidates the FPS Controller and actual model into one prefab?