Hey guys I want to start making a physics based Jenga game in Unity, but im not really sure how to go about that. Does anyone know of any tutorials or previous projects where this has been done?
I've actually been working on something that I should be able to turn into something like this, if you would like I could adapt it a bit and send it to you with some doccumentation.
Here you go buddy http://forum.unity3d.com/threads/runtime-object-manipulation.281807/ If you have any problems just PM me.