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Import model without collision mesh

Discussion in 'Editor & General Support' started by tigerija, Nov 28, 2014.

  1. tigerija

    tigerija

    Joined:
    Mar 26, 2012
    Posts:
    60
    I dont need collision mesh. For models I am importing I need to use Box Collider.

    How to make Unity not create collision mesh upon import so I dont have to remove that from numerous models I am importing... Its really annoying.
     
    BrandyStarbrite likes this.
  2. Graham-Dunnett

    Graham-Dunnett

    Administrator

    Joined:
    Jun 2, 2009
    Posts:
    4,287
    BrandyStarbrite likes this.
  3. tigerija

    tigerija

    Joined:
    Mar 26, 2012
    Posts:
    60
    Thanks for you answer, but I knew about that option already. I think I need to use custom script for what I want.

    What I was looking for is to have option to not generate mesh collider when you import any asset, by default.

    How it currently works is that you have to import asset first, then turn collision generation off to remove Mesh Collider.
    Repeating that for each new asset you import.
    All tho you can select all assets after import and turn collision generator off (what did not occur to me before). That actually works for me I guess.

    I think my problem is solved. Thanks once more.