Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Implements Forward+, it's faster than Deferred rendering!

Discussion in 'Wish List' started by tatoforever, Apr 15, 2012.

  1. tatoforever

    tatoforever

    Joined:
    Apr 16, 2009
    Posts:
    4,364
    This is a new technique developed by AMD, that claims to be faster than defferred rendering!

    I don't know the inner Unity rendering design but you guys should give this technique a try for your next Unity engine (v4.0)! :D

    Intro quote from the papers:
    Short paper click here!
    Full papser click here!

    Web site demo: http://developer.amd.com/samples/demos/pages/AMDRadeonHD7900SeriesGraphicsReal-TimeDemos.aspx
    Demo exe: http://developer.amd.com/downloads/AMD-Demo-Leo-v1.1.msi
     
    Last edited: Apr 15, 2012
  2. virror

    virror

    Joined:
    Feb 3, 2012
    Posts:
    2,963
    Very interesting!
     
  3. Kevin31

    Kevin31

    Joined:
    Apr 16, 2012
    Posts:
    6
    Really interesting, but from what I've seen it requires DirectX 11 compute shaders.

    Anyway, thanks for the links ;)
     
  4. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723