Hello! I have a problem with sizing. When I work on pc my screen resolution is 1024x1080, but when I build my game and load it into my mobile where the resolution is smaller I cant even read the text given there on the buttons or simple text like score. How to adjust it, that it would be visible on each resolution. Smaller or Higher.
If you use the new unity gui, your stuff can be automatically resized by setting the canvas up to scale to screen size in the inspector.
I use Canvas from unity 5.0 and I set there scale to screen size. Scale with Screen Size and referenced resolution is 1024x 1080, Match width or height, match is equal to 0, pixel reference is equal to 100. Is that what you meant? If yes there is still problem with small text...
Hmmm I hadn't noticed any problems even on tiny android screens. Might try having the text be bigger for all resolutions, like maybe the base resolution should be the smallest possible screen size, then it will look ok scaled up to larger screens.