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Help with the jigglebone.cs [solved]

Discussion in 'Scripting' started by trane13, Jul 19, 2014.

  1. trane13

    trane13

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    Hello guys. I don't know where to attach my jigglebone.cs script from this tutorial: http://wiki.unity3d.com/index.php?title=JiggleBone
    I have my rigged model (rigged with mixamo), but no bones in breasts included. I don't know how to add those bones in unity. I feel i missed something too. Maybe someone can help? i did a lot of research but couldn't find anything.
    ps. sorry my bad english
     

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    Last edited: Jul 24, 2014
  2. domkia

    domkia

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    You cant add them in unity, you need to use your favorite modeling software. I would recommend blender.
     
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  3. hippocoder

    hippocoder

    Digital Ape

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    You can add them in unity but you'd need to code them. Typically you want a rigged skinned mesh already though.
     
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  4. trane13

    trane13

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    So i have to go back to blender and re-rig, or there is some tutorial? i did a research but i can't find anything.
    ps. i guess if i will have the bone i just need to add the script, but well there is not really anything out there that can help me out
     
  5. trane13

    trane13

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    I still stuck, anyone?
     
  6. domkia

    domkia

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    just extrude 2 bones and paint some weights
     
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  7. trane13

    trane13

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    I did it. the keyword was the weights. Thanks guys for the love!
     
  8. domkia

    domkia

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    Can you show the result? :)
     
  9. trane13

    trane13

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    There is still work to be done, but so far so good!
     
  10. domkia

    domkia

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    Lol :DDD