Search Unity

Help with softbody physics

Discussion in '2D' started by Gabahulk, Feb 13, 2015.

  1. Gabahulk

    Gabahulk

    Joined:
    Oct 16, 2014
    Posts:
    7
    Hello everybody!
    I am planning on making a game That will use something very similar to phagocytosis , and I figure softbody physics is the way . I have researched about it and found the marching squares algorithms like but it does not look very good, i don't know if i'm doing it correctly though : /
    Is there a way to do something like this video in unity?

    Thank you! And sorry for the bad english!
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Are you looking to replicate the realism of what is happening in the video, or something fun that uses this type of engulfing/devouring concept?

    The first thing that came to mind was Yoshi in Super Mario World, Super Nintendo version.

    I think an animation and animation system setup in Unity could be used to pull this off, but it looks like you possibly want a 'code' way of doing it.
     
  3. Gabahulk

    Gabahulk

    Joined:
    Oct 16, 2014
    Posts:
    7
    I am looking for a mixture of both, i want to something very close to this, but more fast paced.

    Yoshi's animation is a cool sugestion, but i don't think i would be able to animate my idea, because of the shape and nature of the game objects, since they will be round and will not have explicit mouths...

    Thank you for your help!
     
  4. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,447
  5. Gabahulk

    Gabahulk

    Joined:
    Oct 16, 2014
    Posts:
    7
    it should be in 2d.