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Having trouble building for PSM

Discussion in 'PSM' started by SoloWanderer, Jan 28, 2015.

  1. SoloWanderer

    SoloWanderer

    Joined:
    Jan 28, 2015
    Posts:
    20
    I have the special version of unity, I made my key properly....I think. I have PSM tools. When I press build and run Unity does a ton of stuff, like compiling stuff. After it's done nothing happens. Nothing has appeared on my vita. I have the Dev Assistant running and it's successfully connected to my computer. I'm just trying to run the Unity-Chan Example. I attached a screenshot of what my key management screen looks like. Any help is appreciated.
    I also made a video of me building it:
     

    Attached Files:

  2. SoloWanderer

    SoloWanderer

    Joined:
    Jan 28, 2015
    Posts:
    20
    Okay, here's my log file I found after starting Unity and building the game. If you go to the bottom, it appears it's canceling something because it can't find a file. What is this file supposed to be?

    Built from 'mercurial-mirror.hq.unity3d.com/all-unity-4.3' repo; Version is '4.3.7p3 (17a00ba0fedc) revision 100535'; Using compiler version '160040219'
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, shouldGiveDebuggerChanceToAttach: 0
    Initialize mono
    Mono path[0] = 'C:/Program Files (x86)/Unity PSM/Editor/Data/Managed'
    Mono path[1] = 'C:/Program Files (x86)/Unity PSM/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = 'C:/Program Files (x86)/Unity PSM/Editor/Data/UnityScript'
    Mono config path = 'C:/Program Files (x86)/Unity PSM/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
    IsTimeToCheckForNewEditor: Update time 1422589173 current 1422586942
    C:/Users/admin/Downloads/unity-chan-PSM-2014-05-14/unity-chan-PSM
    Loading GUID <-> Path mappings ... 0.004922 seconds.
    Loading Asset Database ... 0.012083 seconds
    AssetDatabase consistency checks ... 0.105051 seconds
    Initialize engine version: 4.3.7p3 (17a00ba0fedc)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1254]
    Renderer: AMD Radeon(TM) R2 Graphics
    Vendor: ATI
    VRAM: 758 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
    WARNING: Shader Unsupported: 'Default' - Pass '' shader state not supported
    Registering custom dll's ...
    Register platform support module: C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/EditorExtensions/UnityEditor.PSM.Extensions.dll
    Registered in 0.025188 seconds.
    Begin MonoManager ReloadAssembly
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\Tools\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v4.3.7 for Unity v4.3.7

    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 1.180 seconds
    Registering platform support modules:

    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
    Requesting http://update.unity3d.com/4.3/ivy.xml

    Registered platform support modules in: 0.322917s.

    System memory in use before: 13.1 MB.
    Unloading 31 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 11.0 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 57.
    Total: 16.247147 ms (FindLiveObjects: 0.034197 ms CreateObjectMapping: 0.021202 ms MarkObjects: 1.455437 ms DeleteObjects: 0.015730 ms)

    Validating Project structure ... 0.015666 seconds.
    Downloading into C:\Users\admin\AppData\Local\Temp\unity\453b1cc3-3f8a-4060-a3c5-f2cf5d18a1cc\ivy.xml

    Refresh, detecting if any assets need to be imported or removed ... 0.020213 seconds (Nothing changed)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\nunit.framework.dll (this message is harmless)
    System memory in use before: 27.5 MB.
    Unloading 41 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 17.9 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1251.
    Total: 61.921082 ms (FindLiveObjects: 0.209287 ms CreateObjectMapping: 0.082757 ms MarkObjects: 4.165917 ms DeleteObjects: 0.067026 ms)

    <RI> Initializing input.

    <RI> Input initialized.

    Load native extension module: C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/EditorExtensions/UnityEditor.PSM.Extensions.Native.dll
    Loaded library: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.Native.dll
    Refresh, detecting if any assets need to be imported or removed ... 0.028063 seconds (Nothing changed)
    building target 32
    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
    - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 32


    -----Compiler Commandline Arguments:

    Filename: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\bin\mono.exe"

    Arguments: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\smcs.exe" @temp/UnityTempFile-7cdceae85ddd2c04b8f70feaff86e001

    MONO_PATH: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib\mono\unity

    MONO_CFG_DIR: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\etc

    index: 78

    Responsefile: Temp/UnityTempFile-7cdceae85ddd2c04b8f70feaff86e001 Contents:

    -debug

    -target:library

    -nowarn:0169

    -out:Temp/Assembly-CSharp.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/Managed/UnityEngine.dll"

    -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll

    -define:UNITY_PSM

    -define:ENABLE_MICROPHONE

    -define:ENABLE_AUDIO_FMOD

    -define:ENABLE_MONO

    -define:ENABLE_SPRITES

    -define:ENABLE_TERRAIN

    -define:ENABLE_GENERICS

    -define:ENABLE_AUDIO_MANAGER_BASED_SCHEDULING

    -define:INCLUDE_WP8SUPPORT

    -define:ENABLE_WWW

    -define:ENABLE_IMAGEEFFECTS

    -define:ENABLE_WEBCAM

    -define:INCLUDE_METROSUPPORT

    -define:RENDER_SOFTWARE_CURSOR

    -define:ENABLE_NETWORK

    -define:ENABLE_PHYSICS

    -define:ENABLE_CACHING

    -define:UNITY_PSM_API

    -define:ENABLE_CLOTH

    -define:ENABLE_2D_PHYSICS

    -define:ENABLE_SHADOWS

    -define:ENABLE_AUDIO

    -define:ENABLE_NAVMESH_CARVING

    -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

    -define:UNITY_4_3_7

    -define:UNITY_4_3

    -define:DEVELOPMENT_BUILD

    -define:ENABLE_PROFILER

    Assets/UnityChan/FaceAnimation/FaceUpdate.cs

    Assets/UnityChan/Scripts/IdleChanger.cs

    Assets/UnityChan/Scripts/KarigeCamera.cs

    Assets/UnityChan/Scripts/LicenseLogoT.cs

    Assets/UnityChan/Scripts/ThirdPersonCamera.cs

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Runtime.Serialization.dll"

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Xml.Linq.dll"



    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll

    Compilation succeeded - 1 warning(s)

    -----CompilerOutput:-stderr----------

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used

    -----EndCompilerOutput---------------

    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used (Filename: Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs Line: 27)
    System memory in use before: 37.3 MB.
    Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 35.0 MB.

    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2606.
    Total: 25.931826 ms (FindLiveObjects: 0.442513 ms CreateObjectMapping: 0.103959 ms MarkObjects: 8.973376 ms DeleteObjects: 0.085493 ms)



    Mono dependencies included in the build
    Dependency assembly - Assembly-CSharp.dll
    Dependency assembly - Assembly-UnityScript-firstpass.dll

    System memory in use before: 58.4 MB.
    Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 29.9 MB.

    Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 1681.
    Total: 38.051357 ms (FindLiveObjects: 0.380274 ms CreateObjectMapping: 0.088913 ms MarkObjects: 8.384498 ms DeleteObjects: 17.080875 ms)

    System memory in use before: 29.7 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 29.8 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1708.
    Total: 12.597608 ms (FindLiveObjects: 0.587509 ms CreateObjectMapping: 0.028725 ms MarkObjects: 8.926183 ms DeleteObjects: 0.025989 ms)

    System memory in use before: 42.5 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 34.8 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2602.
    Total: 54.565239 ms (FindLiveObjects: 0.453456 ms CreateObjectMapping: 0.108063 ms MarkObjects: 9.262001 ms DeleteObjects: 0.060187 ms)

    System memory in use before: 251.2 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 44.6 MB.

    Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 1693.
    Total: 212.279846 ms (FindLiveObjects: 0.451404 ms CreateObjectMapping: 0.103959 ms MarkObjects: 9.260633 ms DeleteObjects: 185.653137 ms)

    System memory in use before: 69.3 MB.
    Unloading 68 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.2 MB.

    Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 1719.
    Total: 75.656097 ms (FindLiveObjects: 0.715407 ms CreateObjectMapping: 0.056767 ms MarkObjects: 9.348178 ms DeleteObjects: 15.299879 ms)


    Textures 8.3 mb 78.6%
    Meshes 1.6 mb 14.9%
    Animations 548.0 kb 5.1%
    Sounds 0.0 kb 0.0%
    Shaders 0.0 kb 0.0%
    Other Assets 67.5 kb 0.6%
    Levels 48.4 kb 0.4%
    Scripts 17.0 kb 0.2%
    Included DLLs 0.0 kb 0.0%
    File headers 14.3 kb 0.1%
    Complete size 10.5 mb 100.0%

    Used Assets, sorted by uncompressed size:
    1.6 mb 15.5% Assets/UnityChan/Models/unitychan.fbx
    1.3 mb 12.7% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_SPEC.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_NRM.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_NRM.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/face_00.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_R_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_L_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eyeline_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_SPEC.tga
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_up.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_right.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_left.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_front.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_back.tif
    170.7 kb 1.6% Assets/UnityChan/Models/UnityChanShader/Texture/skin_01.tga
    170.7 kb 1.6% Assets/Texture/Grass1.png
    113.5 kb 1.1% Assets/UnityChan/Animations/unitychan_WAIT01.fbx
    96.7 kb 0.9% Assets/Texture/Light_Frame.png
    91.4 kb 0.8% Assets/UnityChan/Animations/unitychan_WALK00_B.fbx
    85.4 kb 0.8% Assets/UnityChan/Models/UnityChanShader/Texture/cheek_00.tga
    63.9 kb 0.6% Assets/UnityChan/Animations/unitychan_JUMP00.fbx
    42.7 kb 0.4% Assets/UnityChan/Models/UnityChanShader/Texture/ENV2.tga
    42.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_R.fbx
    42.1 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_L.fbx
    41.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_F.fbx
    37.4 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_F.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_R.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_L.fbx
    26.9 kb 0.2% Assets/UnityChan/Animations/unitychan_WAIT00.fbx
    21.4 kb 0.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_down.tif
    21.4 kb 0.2% Assets/Standard Assets/Projectors/Sources/Textures/Shadow.psd
    7.5 kb 0.1% Assets/UnityChan/Amimators/UnityChanLocomotions.controller
    2.8 kb 0.0% Assets/Standard Assets/Projectors/Sources/Textures/Falloff.psd
    2.5 kb 0.0% Assets/UnityChan/FaceAnimation/default@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile1@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/sap@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/conf@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry1@unitychan.anim
    1.8 kb 0.0% Assets/UnityChan/FaceAnimation/eye_close@unitychan.anim
    0.8 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_CLOTH1.tga
    0.6 kb 0.0% Assets/Standard Assets/Projectors/Sources/Materials/Shadow Material.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_SKIN1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_RIM1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/hair.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/body.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/mat_cheek.mat
    0.3 kb 0.0% Assets/Standard Assets/Skyboxes/Sunny1 Skybox.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/skin1.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/face.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyeline.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyebase.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_R1.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_L1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs
    0.1 kb 0.0% Built-in Material: Default-Diffuse
    0.1 kb 0.0% Assets/Texture/Materials/Grass1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/ThirdPersonCamera.cs
    0.1 kb 0.0% Assets/Standard Assets/Scripts/Camera Scripts/MouseOrbit.js
    0.1 kb 0.0% Assets/UnityChan/Scripts/LicenseLogoT.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/KarigeCamera.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/IdleChanger.cs
    0.1 kb 0.0% Assets/UnityChan/FaceAnimation/FaceUpdate.cs
    PSM Tools for Unity:



    root : C:\Program Files (x86)\SCE\UnityForPSM

    tools : C:\Program Files (x86)\SCE\UnityForPSM\tools

    version : 1.1.0.7



    PsmDevice : C:\Program Files (x86)\SCE\UnityForPSM\tools\PsmDevice\PsmDeviceForUnity.exe

    PublishingUtility : C:\Program Files (x86)\SCE\UnityForPSM\tools\PublishingUtility\PublishingUtilityForUnity.exe



    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Security.dll (this message is harmless)
    _PSM_DEFAULT_

    proxyAddress=

    port=80

    SubmissionArchive Version=1.1.0.0

    VersionCheck is OK.

    VersionCheck is OK.



    app_xml = C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\app.xml

    unity_runtime_version=04.3.7.0

    updateAppXml

    ==Save()==


    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.PSM.PostProcessPSM:update_app_xml(String) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:561)
    UnityEditor.PSM.PostProcessPSM:postProcess(BuildTarget, BuildOptions, String, String, String, String, String, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:147)
    UnityEditor.PSM.PSMBuildPostprocessor:postProcess(BuildPostProcessArgs) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\ExtensionModule.cs:66)
    UnityEditor.PostprocessBuildPlayer:postprocess(BuildTarget, String, String, String, Int32, Int32, String, String, BuildOptions, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:364)
    UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, BuildTarget, BuildOptions, Boolean, UInt32&)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions, Boolean) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:791)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:620)
    UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:572)

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/PlatformDependent/PSM/Editor/Managed/PostProcessPSM.cs Line: 561)

    Error post-processing Player data: FileNotFoundException: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\a does not exist (Filename: Line: -1)
    System memory in use before: 70.4 MB.
    Unloading 46 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.0 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2624.
    Total: 56.512436 ms (FindLiveObjects: 0.501332 ms CreateObjectMapping: 0.111483 ms MarkObjects: 9.326292 ms DeleteObjects: 0.074550 ms)

    System memory in use before: 62.3 MB.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.1 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2628.
    Total: 15.257475 ms (FindLiveObjects: 0.956156 ms CreateObjectMapping: 0.115586 ms MarkObjects: 10.103254 ms DeleteObjects: 0.034197 ms)

    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    System memory in use before: 62.0 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.1 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2628.
    Total: 15.406575 ms (FindLiveObjects: 0.950001 ms CreateObjectMapping: 0.118322 ms MarkObjects: 11.238605 ms DeleteObjects: 0.054031 ms)


    *** Cancelled 'Build.Player.PSM' in 18 seconds

    - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
    - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 32


    -----Compiler Commandline Arguments:

    Filename: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\bin\mono.exe"

    Arguments: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\smcs.exe" @temp/UnityTempFile-39ecc47df8df78446a26999ad36f39b7

    MONO_PATH: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib\mono\unity

    MONO_CFG_DIR: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\etc

    index: 78

    Responsefile: Temp/UnityTempFile-39ecc47df8df78446a26999ad36f39b7 Contents:

    -debug

    -target:library

    -nowarn:0169

    -out:Temp/Assembly-CSharp.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/Tools/UnityEngine.dll"

    -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Managed/UnityEditor.dll"

    -define:UNITY_PSM

    -define:ENABLE_MICROPHONE

    -define:ENABLE_AUDIO_FMOD

    -define:ENABLE_MONO

    -define:ENABLE_SPRITES

    -define:ENABLE_TERRAIN

    -define:ENABLE_GENERICS

    -define:ENABLE_AUDIO_MANAGER_BASED_SCHEDULING

    -define:INCLUDE_WP8SUPPORT

    -define:ENABLE_WWW

    -define:ENABLE_IMAGEEFFECTS

    -define:ENABLE_WEBCAM

    -define:INCLUDE_METROSUPPORT

    -define:RENDER_SOFTWARE_CURSOR

    -define:ENABLE_NETWORK

    -define:ENABLE_PHYSICS

    -define:ENABLE_CACHING

    -define:UNITY_PSM_API

    -define:ENABLE_CLOTH

    -define:ENABLE_2D_PHYSICS

    -define:ENABLE_SHADOWS

    -define:ENABLE_AUDIO

    -define:ENABLE_NAVMESH_CARVING

    -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

    -define:UNITY_4_3_7

    -define:UNITY_4_3

    -define:ENABLE_PROFILER

    -define:UNITY_EDITOR

    -define:UNITY_EDITOR_WIN

    Assets/UnityChan/FaceAnimation/FaceUpdate.cs

    Assets/UnityChan/Scripts/IdleChanger.cs

    Assets/UnityChan/Scripts/KarigeCamera.cs

    Assets/UnityChan/Scripts/LicenseLogoT.cs

    Assets/UnityChan/Scripts/ThirdPersonCamera.cs

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Runtime.Serialization.dll"

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Xml.Linq.dll"



    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll

    Compilation succeeded - 1 warning(s)

    -----CompilerOutput:-stderr----------

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used

    -----EndCompilerOutput---------------

    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used (Filename: Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs Line: 27)
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\Tools\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v4.3.7 for Unity v4.3.7

    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\nunit.framework.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)

    ----- Total AssetImport time: 0.054210s, Asset Import: 0.000001s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.000000s [0 B, -1.#IND00 mb/s]

    Requesting http://update.unity3d.com/4.3/ivy.xml

    Downloading into C:\Users\admin\AppData\Local\Temp\unity\aaa07013-82ca-4018-b2e5-3c4f847185f6\ivy.xml

    Mono: successfully reloaded assembly
    - Completed reload, in 2.150 seconds
    Registering platform support modules:

    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Registered platform support modules in: 0.1589717s.

    Refresh, detecting if any assets need to be imported or removed ... Hashing assets ... 0.001671 seconds
    -----------Compute hash(es) for 1 asset(s).
    -----------Asset named Assets/Plugins/PSM/app.xml is skipped as no actual change.

    0.070148 seconds (Nothing changed)

    ----- Total AssetImport time: 0.048709s, Asset Import: 0.000001s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.002189s [1.8 KB, 0.807863 mb/s]

    Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000...
    done. [Time: 49.914405 ms]

    ----- Total AssetImport time: 0.150473s, Asset Import: 0.104789s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.002189s [1.8 KB, 0.807863 mb/s]

    building target 32
    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
    - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 32


    -----Compiler Commandline Arguments:

    Filename: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\bin\mono.exe"

    Arguments: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\smcs.exe" @temp/UnityTempFile-188fdf85110988b42b5248286c2a2c05

    MONO_PATH: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib\mono\unity

    MONO_CFG_DIR: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\etc

    index: 78

    Responsefile: Temp/UnityTempFile-188fdf85110988b42b5248286c2a2c05 Contents:

    -debug

    -target:library

    -nowarn:0169

    -out:Temp/Assembly-CSharp.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/Managed/UnityEngine.dll"

    -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll

    -define:UNITY_PSM

    -define:ENABLE_MICROPHONE

    -define:ENABLE_AUDIO_FMOD

    -define:ENABLE_MONO

    -define:ENABLE_SPRITES

    -define:ENABLE_TERRAIN

    -define:ENABLE_GENERICS

    -define:ENABLE_AUDIO_MANAGER_BASED_SCHEDULING

    -define:INCLUDE_WP8SUPPORT

    -define:ENABLE_WWW

    -define:ENABLE_IMAGEEFFECTS

    -define:ENABLE_WEBCAM

    -define:INCLUDE_METROSUPPORT

    -define:RENDER_SOFTWARE_CURSOR

    -define:ENABLE_NETWORK

    -define:ENABLE_PHYSICS

    -define:ENABLE_CACHING

    -define:UNITY_PSM_API

    -define:ENABLE_CLOTH

    -define:ENABLE_2D_PHYSICS

    -define:ENABLE_SHADOWS

    -define:ENABLE_AUDIO

    -define:ENABLE_NAVMESH_CARVING

    -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

    -define:UNITY_4_3_7

    -define:UNITY_4_3

    -define:DEVELOPMENT_BUILD

    -define:ENABLE_PROFILER

    Assets/UnityChan/FaceAnimation/FaceUpdate.cs

    Assets/UnityChan/Scripts/IdleChanger.cs

    Assets/UnityChan/Scripts/KarigeCamera.cs

    Assets/UnityChan/Scripts/LicenseLogoT.cs

    Assets/UnityChan/Scripts/ThirdPersonCamera.cs

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Runtime.Serialization.dll"

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Xml.Linq.dll"



    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll

    Compilation succeeded - 1 warning(s)

    -----CompilerOutput:-stderr----------

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used

    -----EndCompilerOutput---------------

    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used (Filename: Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs Line: 27)
    System memory in use before: 63.4 MB.
    Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.3 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2638.
    Total: 19.938404 ms (FindLiveObjects: 0.562203 ms CreateObjectMapping: 0.114219 ms MarkObjects: 9.956890 ms DeleteObjects: 0.033513 ms)



    Mono dependencies included in the build
    Dependency assembly - Assembly-CSharp.dll
    Dependency assembly - Assembly-UnityScript-firstpass.dll

    System memory in use before: 71.1 MB.
    Unloading 22 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.3 MB.

    Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 1698.
    Total: 38.659382 ms (FindLiveObjects: 0.369331 ms CreateObjectMapping: 0.089596 ms MarkObjects: 8.857789 ms DeleteObjects: 18.869394 ms)

    System memory in use before: 43.2 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.2 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1725.
    Total: 14.829324 ms (FindLiveObjects: 0.655904 ms CreateObjectMapping: 0.028041 ms MarkObjects: 9.638170 ms DeleteObjects: 0.025989 ms)

    System memory in use before: 55.9 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 48.3 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2619.
    Total: 55.089142 ms (FindLiveObjects: 0.461663 ms CreateObjectMapping: 0.116270 ms MarkObjects: 9.583456 ms DeleteObjects: 0.064974 ms)

    System memory in use before: 251.3 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 44.8 MB.

    Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 1698.
    Total: 208.205582 ms (FindLiveObjects: 0.611448 ms CreateObjectMapping: 0.104643 ms MarkObjects: 9.251741 ms DeleteObjects: 181.535095 ms)

    System memory in use before: 69.4 MB.
    Unloading 68 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.3 MB.

    Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 1724.
    Total: 73.851837 ms (FindLiveObjects: 0.586825 ms CreateObjectMapping: 0.054715 ms MarkObjects: 9.043822 ms DeleteObjects: 14.859418 ms)


    Textures 8.3 mb 78.6%
    Meshes 1.6 mb 14.9%
    Animations 548.0 kb 5.1%
    Sounds 0.0 kb 0.0%
    Shaders 0.0 kb 0.0%
    Other Assets 67.5 kb 0.6%
    Levels 48.4 kb 0.4%
    Scripts 17.0 kb 0.2%
    Included DLLs 0.0 kb 0.0%
    File headers 14.3 kb 0.1%
    Complete size 10.5 mb 100.0%

    Used Assets, sorted by uncompressed size:
    1.6 mb 15.5% Assets/UnityChan/Models/unitychan.fbx
    1.3 mb 12.7% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_SPEC.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_NRM.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_NRM.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/face_00.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_R_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_L_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eyeline_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_SPEC.tga
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_up.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_right.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_left.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_front.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_back.tif
    170.7 kb 1.6% Assets/UnityChan/Models/UnityChanShader/Texture/skin_01.tga
    170.7 kb 1.6% Assets/Texture/Grass1.png
    113.5 kb 1.1% Assets/UnityChan/Animations/unitychan_WAIT01.fbx
    96.7 kb 0.9% Assets/Texture/Light_Frame.png
    91.4 kb 0.8% Assets/UnityChan/Animations/unitychan_WALK00_B.fbx
    85.4 kb 0.8% Assets/UnityChan/Models/UnityChanShader/Texture/cheek_00.tga
    63.9 kb 0.6% Assets/UnityChan/Animations/unitychan_JUMP00.fbx
    42.7 kb 0.4% Assets/UnityChan/Models/UnityChanShader/Texture/ENV2.tga
    42.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_R.fbx
    42.1 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_L.fbx
    41.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_F.fbx
    37.4 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_F.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_R.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_L.fbx
    26.9 kb 0.2% Assets/UnityChan/Animations/unitychan_WAIT00.fbx
    21.4 kb 0.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_down.tif
    21.4 kb 0.2% Assets/Standard Assets/Projectors/Sources/Textures/Shadow.psd
    7.5 kb 0.1% Assets/UnityChan/Amimators/UnityChanLocomotions.controller
    2.8 kb 0.0% Assets/Standard Assets/Projectors/Sources/Textures/Falloff.psd
    2.5 kb 0.0% Assets/UnityChan/FaceAnimation/default@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile1@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/sap@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/conf@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry1@unitychan.anim
    1.8 kb 0.0% Assets/UnityChan/FaceAnimation/eye_close@unitychan.anim
    0.8 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_CLOTH1.tga
    0.6 kb 0.0% Assets/Standard Assets/Projectors/Sources/Materials/Shadow Material.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_SKIN1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_RIM1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/hair.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/body.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/mat_cheek.mat
    0.3 kb 0.0% Assets/Standard Assets/Skyboxes/Sunny1 Skybox.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/skin1.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/face.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyeline.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyebase.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_R1.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_L1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs
    0.1 kb 0.0% Built-in Material: Default-Diffuse
    0.1 kb 0.0% Assets/Texture/Materials/Grass1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/ThirdPersonCamera.cs
    0.1 kb 0.0% Assets/Standard Assets/Scripts/Camera Scripts/MouseOrbit.js
    0.1 kb 0.0% Assets/UnityChan/Scripts/LicenseLogoT.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/KarigeCamera.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/IdleChanger.cs
    0.1 kb 0.0% Assets/UnityChan/FaceAnimation/FaceUpdate.cs
    PSM Tools for Unity:



    root : C:\Program Files (x86)\SCE\UnityForPSM

    tools : C:\Program Files (x86)\SCE\UnityForPSM\tools

    version : 1.1.0.7



    PsmDevice : C:\Program Files (x86)\SCE\UnityForPSM\tools\PsmDevice\PsmDeviceForUnity.exe

    PublishingUtility : C:\Program Files (x86)\SCE\UnityForPSM\tools\PublishingUtility\PublishingUtilityForUnity.exe



    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Security.dll (this message is harmless)
    _PSM_DEFAULT_

    proxyAddress=

    port=80

    SubmissionArchive Version=1.1.0.0

    VersionCheck is OK.

    VersionCheck is OK.



    app_xml = C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\app.xml

    unity_runtime_version=04.3.7.0

    updateAppXml

    ==Save()==


    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.PSM.PostProcessPSM:update_app_xml(String) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:561)
    UnityEditor.PSM.PostProcessPSM:postProcess(BuildTarget, BuildOptions, String, String, String, String, String, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:147)
    UnityEditor.PSM.PSMBuildPostprocessor:postProcess(BuildPostProcessArgs) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\ExtensionModule.cs:66)
    UnityEditor.PostprocessBuildPlayer:postprocess(BuildTarget, String, String, String, Int32, Int32, String, String, BuildOptions, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:364)
    UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, BuildTarget, BuildOptions, Boolean, UInt32&)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions, Boolean) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:791)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:620)
    UnityEditor.BuildPlayerWindow:GUIBuildButtons(Boolean, Boolean, Boolean, BuildPlatform) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:1730)
    UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:1687)
    UnityEditor.BuildPlayerWindow:OnGUI() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:1182)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    UnityEditor.HostView:Invoke(String, Object) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\GUI\DockArea.cs:231)
    UnityEditor.HostView:Invoke(String) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\GUI\DockArea.cs:224)
    UnityEditor.HostView:OnGUI() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\GUI\DockArea.cs:120)

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/PlatformDependent/PSM/Editor/Managed/PostProcessPSM.cs Line: 561)

    Error post-processing Player data: FileNotFoundException: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\a does not exist (Filename: Line: -1)
    System memory in use before: 70.5 MB.
    Unloading 46 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.1 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2629.
    Total: 57.530830 ms (FindLiveObjects: 0.468503 ms CreateObjectMapping: 0.117638 ms MarkObjects: 9.711354 ms DeleteObjects: 0.072498 ms)

    System memory in use before: 62.4 MB.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.2 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2633.
    Total: 16.088469 ms (FindLiveObjects: 0.967100 ms CreateObjectMapping: 0.119690 ms MarkObjects: 10.778310 ms DeleteObjects: 0.030777 ms)

    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    System memory in use before: 62.1 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.2 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2633.
    Total: 14.427848 ms (FindLiveObjects: 0.965732 ms CreateObjectMapping: 0.126530 ms MarkObjects: 10.305702 ms DeleteObjects: 0.045140 ms)


    *** Cancelled 'Build.Player.PSM' in 17 seconds
     
  3. eriQue

    eriQue

    Unity Technologies

    Joined:
    May 25, 2010
    Posts:
    595
    It looks like the file Assets\Plugins\PSM\app.xml in your project is referencing a file that doesn't exist (filename 'a').
    You can see it listed at 00:39 in the YouTube clip.
    I would try removing the app.xml file first and see if that fixes the problem.
     
  4. SoloWanderer

    SoloWanderer

    Joined:
    Jan 28, 2015
    Posts:
    20
    I figured it out. There was stupidity in my app.xml. I actually figured this out this morning but I didn't have time to post something because I had to go to school, thanks anyway eriQue. What you just said is exactly what I did.