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Gigya login?

Discussion in 'Multiplayer' started by Seppia, Feb 24, 2015.

  1. Seppia

    Seppia

    Joined:
    Feb 24, 2015
    Posts:
    5
    Hello

    I'm hardly a developper, so forgive my question if it's any naive or so ;-)
    I'm currently overseeing the development of a Unity game, and we would like to use Gigya as the login/sign-in system for players.
    Does anyone has lead on how to make it work? Do we need some kind of a "Gigya for Unity" plug-in?

    Any help would be greatly appreciated :)

    Thanks
     
  2. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,816
    Gigya sits on top of a REST API. There is an open source C# RestSharp library that will allow you to easily make GET and POST requests to interact with Gigya.
     
  3. Seppia

    Seppia

    Joined:
    Feb 24, 2015
    Posts:
    5
    Thanks !

    I'll pass along your answer to the developers
     
  4. JermyAker

    JermyAker

    Joined:
    Aug 4, 2014
    Posts:
    17
    I am very interested to know what your final solution was for Gigya's SSO. Thanks.
     
  5. Seppia

    Seppia

    Joined:
    Feb 24, 2015
    Posts:
    5