Search Unity

Get host data when your the host?

Discussion in 'Multiplayer' started by austin_farmer90, Aug 30, 2014.

  1. austin_farmer90

    austin_farmer90

    Joined:
    May 4, 2014
    Posts:
    42
    Hey everybody, this is probably a pretty common issue but I didn't know what to search for so I decided to ask here. Anyway, I'm wondering how you get the host data from a server you just initialized. For example after I use the code

    Network.InitializeServer(2, 25002, false);
    MasterServer.RegisterHost(GameID, "ORR TEST", "Test");

    what goes next so I can then get the host data?
     
  2. sandolkakos

    sandolkakos

    Joined:
    Jun 3, 2009
    Posts:
    285
    I found that post from Iarus: