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Game Material Development Workflow Tutorial

Discussion in 'Community Learning & Teaching' started by atmuc, May 11, 2015.

  1. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,166
    i published my first tutorial. this is the link for playlist. i will add other videos to this playlist;



    i plan to cover following topics. i will make several short videos. in that way you can access related topic directly. if you want me to add any other topic please comment here. I will use tools described in the list. i will not include any other tools. My objective is explain my workflow and tricks.For each topic you can find more detailed tutorials at youtube. I will upload my videos to Youtube as a play list. i am not a native speaker but i am sure you can understand me :)

    Character generation on Fuse
    Creating custom character on Modo fo Fuse using Content Creator Pack
    Creating custom cloths on Modo fo Fuse
    Adding custom substance to Fuse

    Autorigging at mixamo.com

    importing mixamo fbx output to Modo

    Game material optimization info
    Optimization character at Modo
    * Preparing single maps
    * Preparing LOD
    * Sculpting

    Processing image maps at Substance Designer v4
    Painting at Substance Painter
    Generating texture using Bitmap 2 Material v3

    ACS integration
    Adding multiple animation

    importing lxo file to Unity 5 with custom script
    Selection shaders at Unity (Skin, hair, eye, cloths)
    using blendshapes at Unity
    Mecanim integration
    Locomotion setup
    Unity tricks
     
  2. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,166
    i uploaded my second tutorial video.

     
  3. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,166
    3rd video

     
  4. atmuc

    atmuc

    Joined:
    Feb 28, 2011
    Posts:
    1,166
    4th video