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[Game] Hook Wars: Pudge Revenge. Free multiplayer online game. Open alpha

Discussion in 'Made With Unity' started by mmortall, Jul 2, 2014.

  1. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89

    Genre: Multiplayer Online Battle Arena (MOBA)
    Technologies: Unity Web Player, C# Mono, Java Script
    Platforms: Windows, Mac OS and Linux (Wine or Pipelight needed)

    Language: English, Russian

    Websites:
    www.hookwarsonline.com (PLAY GAME HERE)
    VK Application
    Facebook Application
    Twitter
    Facebook group
    Youtube

    Standalone versions
    Windows version
    Linux version
    Mac version

    Overview:
    "Hook Wars: Pudge Revenge" - multiplayer coop online game with RPG elements.

    Pudge Wars is back - reincarnation of a well-known Pudge Wars map of the Warcraft 3 game. Now on the web platform. All you need is access to browser and download Unity Web Player.
    It open Alpha right now! Don`t miss your opportunity to be the first!

    Gather friends and crash your enemies in new teeth breaking co-op! Feel the power of almighty hook and backsword! Now it`s very easy to control and brand new graphics bring it to the next level!

    There are two teams – Red and Blue. Each team has three players. The players goal is to kill as many enemies as they can for winning the round.

    For killing you can use hand weapon ( hand axe ) and ranged weapon ( Hook ). Player can improve hero characteristics in game shop using money owned during game.

    Player can also own some unique deadliest abilities from river boxes.

    Slogan: Slice and Dice!

    Video

    Screenshots








    Version: 002 Alpha

    Needs your feedbacks
     
    Last edited: Oct 6, 2014
    John3D likes this.
  2. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Game updated to v. 323
    www.hookwarsonline.com

    Changes:
    - Fixed critical multiplayer bug with desinchronization when player kills other player
    - Game more dynamic and fun now
    - In Training game two bots was added. Now it is 4x4 game
    - Tutorial become shorter
    - Fixed name saving bug
     
    Last edited: Jul 3, 2014
  3. hemzab

    hemzab

    Joined:
    Jun 22, 2014
    Posts:
    13
    Hahaha Good game !
     
    mmortall likes this.
  4. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89

    Our current game hero. Soon we will replace it and add new one. This is a temporal character.
     
    Last edited: Jul 7, 2014
  5. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    New version 0.0.1.341

    https://www.hookwarsonline.com
    https://www.facebook.com/groups/hookwars/
    http://www.hookwarsonline.com/standalone/Win_341.zip
    http://www.hookwarsonline.com/standalone/Linux_341.zip
    • - Fixed kill/death counting and synchronization in multiplayer
    • - Fixed river box reward synchronization in multiplayer
    • - Increase round waiting time up to the 3 min
    • - Fixed bug with auto quality mode (sometimes high graphic on low machine)
    • - Added stand alone build (without social stuff and auto updates)
    • - Added reward log
    • - Added money for help to kill
    • - Added Camera sensitivity and Invert mouse buttons settings
    • - Added smooth camera for simple control mode
    • - Added fullscreen button in main menu
    • - Added full screen and ingame menu tutorial with arrows
    • - Fixed input field for invalid characters
    • - Fixed health regeneration bug
    • - Fixed reward for headshot kill (sometimes not gives)
    • - Fixed memory leak in main menu
    • - Fixed round logic after restart round (wrong values in round stat table)
    • - Fixed Play button after back to main menu
    • - Fixed situation when sometimes we don't know who is a damager
     
  6. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    We are going to play in multiplayer today in 6:00 pm and 7:00 pm
    GMT time
     
  7. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Early concept of Pudge hero

     
  8. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
  9. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
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    New character concept

     
  10. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    News:
    1. New versions released: 0.0.2.54 and 0.0.2.67
    Main changes:
    - fixed hook damage bugs
    - Now game chooses multiplayer server with lowest ping
    - some minor changes
    Now we begin to work under version 0.0.3

    2. We successfully visited GDC 2014. Photos in our FB group.

    3. We have released our app in fecebook
     
  11. Angellify

    Angellify

    Joined:
    Jun 1, 2013
    Posts:
    15
    This looks very nice, great work!
     
  12. Aieth

    Aieth

    Joined:
    Apr 13, 2013
    Posts:
    805
    I can't believe someone is remaking pudge wars :) I love you! Pudge needs love
     
  13. Aiursrage2k

    Aiursrage2k

    Joined:
    Nov 1, 2009
    Posts:
    4,835
    Looks great. Cant believe someone didnt do it yet!
     
  14. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Thanks! )

    Here is a new pudge concept. Soon we add them to the game.

     
  15. primus88

    primus88

    Joined:
    May 14, 2013
    Posts:
    611
    This game looks fantastic. Only one question. You guys are the same with these guys: http://d2pudgewars.com/ ?
     
  16. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Thanks! No we are not. We have no connections with Dota2 and d2mods platform
     
  17. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Trader сoncept

     
  18. Andrew Chami

    Andrew Chami

    Joined:
    Oct 27, 2012
    Posts:
    22
    As a DotA 2 player, your work is very respectable. Good job mate!
     
  19. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Thanks Andrew

    The new "Butcher"! Welcome aboard in the nearest UPD of Hook Wars

     
  20. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Inventory is moving to the final stage now. Two new characters were added. We plan to make a demo video soon



     
  21. tnbao91

    tnbao91

    Joined:
    Sep 5, 2013
    Posts:
    46
    Hi sir, I'm a student and may you guide me how to make a hook like this ? My exam is a game look like this and I have no idea to create a hook. Thank you so much.
     
  22. Neffy

    Neffy

    Joined:
    Aug 17, 2013
    Posts:
    55
    This is so cool. Should throw in a Thresh re-skin as a joke haha.
     
  23. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Thanks. Yep. We plan to make Pirate re-skin first

    We've visited Dev Gamm Minsk and presented our game there. We got a lot of comments and our Hook Wars game was nominated to "Best Online Game" award.

     
    Last edited: Oct 21, 2014
  24. batbaatp

    batbaatp

    Joined:
    Mar 27, 2017
    Posts:
    2
    Hello everyone, I'm a newbie and may you guide me how to make a hook like this ? I have no idea to create a hook. I'm using Unity. Thank you so much.
     
  25. John3D

    John3D

    Joined:
    Mar 7, 2014
    Posts:
    441
    Very interesting game! I like the name of the game and the idea. Great job!
     
  26. sszukala

    sszukala

    Joined:
    Nov 26, 2013
    Posts:
    9
    Very cool game.
     
  27. rominv13

    rominv13

    Joined:
    Dec 7, 2016
    Posts:
    4
    Hi , What happened to the game ?
     
  28. Shayke

    Shayke

    Joined:
    Dec 8, 2017
    Posts:
    352
    Looks amazing!!!
    Downloading
     
  29. TeohRIK

    TeohRIK

    Joined:
    Jan 22, 2014
    Posts:
    106
    haha, I miss the mod for WC3, going to try it
     
  30. TeohRIK

    TeohRIK

    Joined:
    Jan 22, 2014
    Posts:
    106
    erm sound like the game discontinued
     
  31. mmortall

    mmortall

    Joined:
    Dec 28, 2010
    Posts:
    89
    Yes, it is on hold currently. We don't have time to support it. We have WebGL version but there are some performance problems with multiplayer.
     
  32. YanickFrehner

    YanickFrehner

    Joined:
    Mar 10, 2020
    Posts:
    2
    Hey there, i just found your Project and I very much appreciate it. It is very sad, that the game isnt developed any further and I wanted to ask, if i could help out to bring the project forward?
    Any thoughts about releasing it on steam or elsewhere?